billy2, lawful male aureal Barbarian ----- |..`| +@fo| ----- [Billy2 the Plunderer] St12 Dx7 Co13 In7 Wi5 Ch5 BarAurMalLaw Dlvl:1 $0 HP20(20) Pw5(5) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male aureal Barbarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 68% Potion drop chance was reduced to 79% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28955 Monster spawn increase reached its maximum at turn 40033 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 313075 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: Antitank Kop (freq bonus 5) The monster species that spawned more often: Officer Kaptain (freq bonus 12) The monster species that spawned more often: blue-green fungus (freq bonus 3) The monster species that spawned more often: giant mosquito (freq bonus 4) The monster species that spawned more often: armored cow (freq bonus 5) The monster species that spawned more often: sylphie (freq bonus 6) The monster species that spawned more often: wonderful unknown girl (freq bonus 3) The monster species that spawned more often: Galford (freq bonus 7) The monster species that spawned more often: amorphous mushroom (freq bonus 4) The monster species that spawned more often: vampire troll (freq bonus 6) The monster species that spawned more often: volt spore (freq bonus 16) The monster species that spawned more often: migo warrior (freq bonus 8) The monster species that spawned more often: sinner (freq bonus 4) The monster species that spawned more often: Master of Desaster (freq bonus 20) The monster species that spawned more often: tyrannosaur (freq bonus 12) The monster species that spawned more often: freemason provincial grand master (freq bonus 6) The monster species that spawned more often: thorn warp patch (freq bonus 12) The monster species that spawned more often: swamp fern (freq bonus 10) The monster species that spawned more often: snow ant (freq bonus 5) The monster species that spawned more often: flying gelatinous cube (freq bonus 4) The monster species that never randomly spawned: geology scorpion The monster species that never randomly spawned: taker mushroom The monster species that never randomly spawned: nexus force fungus The monster species that never randomly spawned: psychic colony The monster species that never randomly spawned: petty torment worm The monster species that never randomly spawned: real time hound The monster species that never randomly spawned: kobold boss The monster species that never randomly spawned: sub-gnome The monster species that never randomly spawned: horsea The monster species that never randomly spawned: winged nightmare The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 26) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 5) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 10) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 6) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 12) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 7) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 5) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 8) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 8) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 3) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 4) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 4) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 1) Next attribute increase check would have come at turn 3042 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were level-drain resistant You had infravision You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (1632) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...