billy2, lawful male spider Barbarian - ----+----- |......@...| |....$..f..| |....#.k...| |.. ....#.| --- -------- [Billy2 the Plunderer] St18/03 Dx20 Co22 In7 Wi3 Ch7 BarSpiMalLaw Dlvl:1 $0 HP24(24) Pw6(6) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male spider Barbarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # (2x) Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 battle-axe (weapon in foreclaws) {48} b - an uncursed +0 short sword (alternate weapon; not wielded) {12} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {2} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30985 Monster spawn increase reached its maximum at turn 55243 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 100008 The monster class that cannot be genocided was xorn The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: snow orc (freq bonus 2) The monster species that spawned more often: opal mold (freq bonus 22) The monster species that spawned more often: anime lady (freq bonus 3) The monster species that spawned more often: flame giant (freq bonus 3) The monster species that spawned more often: adult green dragon (freq bonus 16) The monster species that spawned more often: abnormal program termination (freq bonus 4) The monster species that spawned more often: Super Old Fritz (freq bonus 6) The monster species that spawned more often: burning clan (freq bonus 5) The monster species that spawned more often: glass piercer (freq bonus 8) The monster species that spawned more often: snow ant (freq bonus 6) The monster species that spawned more often: annoying idiot (freq bonus 3) The monster species that spawned more often: dschiim rubber (freq bonus 6) The monster species that spawned more often: shadow gazer (freq bonus 5) The monster species that spawned more often: mush man (freq bonus 4) The monster species that spawned more often: deceiving colony (freq bonus 3) The monster species that spawned more often: variag raider (freq bonus 2) The monster species that spawned more often: shoggoth blob (freq bonus 6) The monster species that spawned more often: passive ghost (freq bonus 5) The monster species that spawned more often: dark dwarven warrior (freq bonus 4) The monster species that spawned more often: ichthyosaur (freq bonus 3) The monster species that never randomly spawned: wood spider The monster species that never randomly spawned: noise monster The monster species that never randomly spawned: weapon trapper The monster species that never randomly spawned: pisaca lord The monster species that never randomly spawned: undead knight The monster species that never randomly spawned: The Grand Lunar The monster species that never randomly spawned: water spore The monster species that never randomly spawned: dark gray mushroom The monster species that never randomly spawned: Giulia's dancing shoe The monster species that never randomly spawned: kangaroo The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 18) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 7) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 20) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 4) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 4) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 8) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 7) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 5) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 5) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 12) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 14) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: detect food (cyan) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 22) Next attribute increase check would have come at turn 304 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (245) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...