billy2, lawful male ironman Barbarian ----+------- |..........| |..........| ..{........| |..........| |...@f.....| ------------ [Billy2 the Plunderer] St10 Dx8 Co10 In6 Wi3 Ch7 BarIroMalLaw Dlvl:1 $0 HP24(24) Pw6(6) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male ironman Barbarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 battle-axe (weapon in hands) {48} b - an uncursed +0 short sword (alternate weapon; not wielded) {12} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {2} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 26 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 69% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 47% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25555 Monster spawn increase reached its maximum at turn 58865 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2207695 The monster class that cannot be genocided was orc The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: hooloovoo (freq bonus 3) The monster species that spawned more often: black starlit sky (freq bonus 4) The monster species that spawned more often: Lupin the Third (freq bonus 4) The monster species that spawned more often: white light (freq bonus 16) The monster species that spawned more often: ogre zombie (freq bonus 6) The monster species that spawned more often: real smoke hound (freq bonus 4) The monster species that spawned more often: killer food ration (freq bonus 6) The monster species that spawned more often: overseer (freq bonus 9) The monster species that spawned more often: king slug (freq bonus 3) The monster species that spawned more often: weak guard (freq bonus 20) The monster species that spawned more often: bori (freq bonus 3) The monster species that spawned more often: improved destruction dino (freq bonus 10) The monster species that spawned more often: mean warp patch (freq bonus 14) The monster species that spawned more often: deminewt (freq bonus 11) The monster species that spawned more often: brown yeek (freq bonus 8) The monster species that spawned more often: egokraken (freq bonus 4) The monster species that spawned more often: black balrog (freq bonus 6) The monster species that spawned more often: bull (freq bonus 20) The monster species that spawned more often: death vortex (freq bonus 4) The monster species that spawned more often: hidden trove (freq bonus 14) The monster species that never randomly spawned: covetous hill orc The monster species that never randomly spawned: stunwall The monster species that never randomly spawned: Unsatiable Eater The monster species that never randomly spawned: lilac force patch The monster species that never randomly spawned: blank mushroom The monster species that never randomly spawned: snotling The monster species that never randomly spawned: trap warp patch The monster species that never randomly spawned: brown snake The monster species that never randomly spawned: absent force fungus The monster species that never randomly spawned: statue gargoyle The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 15) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 4) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 13) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 143) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 29) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 4) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 115) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 96) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 12) Next attribute increase check would have come at turn 792 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (804) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...