billy2, lawful male asgardish Barbarian ------ |....| |....| .@f..| |rr..| |(...| |....| ----+- [Billy2 the Plunderer] St15 Dx11 Co12 In4 Wi6 Ch6 BarAsgMalLaw Dlvl:1 $0 HP24(24) Pw9(9) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Barbarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 battle-axe (weapon in hands) {48} b - a blessed +0 short sword (alternate weapon; not wielded) {12} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {2} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 51 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 53% chance Ring drop chance was reduced to 46% Potion drop chance was reduced to 86% Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49400 Monster spawn increase reached its maximum at turn 128926 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 732056 The monster class that cannot be genocided was worm The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: chaos brother (freq bonus 6) The monster species that spawned more often: panic (freq bonus 5) The monster species that spawned more often: watercaul (freq bonus 6) The monster species that spawned more often: felwing (freq bonus 5) The monster species that spawned more often: lethe warp fungus (freq bonus 10) The monster species that spawned more often: bushy squirrel (freq bonus 12) The monster species that spawned more often: JUGEN (freq bonus 14) The monster species that spawned more often: golden brown dragon (freq bonus 10) The monster species that spawned more often: farting queen (freq bonus 8) The monster species that spawned more often: hidden lizard (freq bonus 12) The monster species that spawned more often: troll giant (freq bonus 6) The monster species that spawned more often: oathbreaker (freq bonus 12) The monster species that spawned more often: ego gray wolf (freq bonus 6) The monster species that spawned more often: empty creature (freq bonus 26) The monster species that spawned more often: water troll (freq bonus 12) The monster species that spawned more often: troll juggernaut (freq bonus 5) The monster species that spawned more often: wonderful trove (freq bonus 12) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 16) The monster species that spawned more often: pain master (freq bonus 14) The monster species that spawned more often: mechanical steam-powered ball (freq bonus 18) The monster species that never randomly spawned: absent spore The monster species that never randomly spawned: giant gold dragonfly The monster species that never randomly spawned: giant mind flayer The monster species that never randomly spawned: leopard dress prostitute The monster species that never randomly spawned: Anita's sexy leather pump The monster species that never randomly spawned: giant The monster species that never randomly spawned: undead eye The monster species that never randomly spawned: charcoal The monster species that never randomly spawned: novice warrior The monster species that never randomly spawned: spectre The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 208) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 9) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 6) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 8) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 9) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 9) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 67) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 2) Next attribute increase check would have come at turn 4303 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (195) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...