billy2, lawful male bat Barbarian ----------- |.........|###--}------ --------- |..........,,,...}.!..| |.......| |..{......|###|...I...|## |....@..| |.........| |....}...,# |$......+ |.........| --|--}}}-,# ........| --------- |.........| ###,# },}}#### |.......| |.......|## -.-.------- #,,,# #}I}II}#,----#---- |........,# #,,,,,,# #%### #,}#}I##,,,`# |.......|,# #,###,## #,# #,###}}}###,# ------.--,#########,###,,,#####%###,####,# #}## #%# #,,,,,,,,,%,,%),,,,,,,,%,,,,,,,,,,,,,, =,#,# ####,#########)#,,,,,,%,,,,,,,,,,,,,------}.-,# #,,,#------%----,-.-.--%-.-#####,+.....I}|,# ###,#|.%...)..>.,|.....%..| #,|........,# #,,..#......^|,|........| #,.......}|## ###|.(.`...... |...)))..| ##|.......| ----------- |<.......| |.....}.| ---------- ------}-- [Billy2 the Bandit] St18/02 Dx15 Co21 In6 Wi5 Ch6 BarBatMalLaw Dlvl:3 $162 HP87(120) Pw33(33) AC4 Exp7 T962 Lev Latest messages The moon is waxing tonight. Set boulder to what? What do you want to zap? [o or ?*] In what direction? [47896321><] The acid burns! What do you want to drink? [l or ?*] You start to float in the air! You hit your head on the ceiling. Unknown command '^J'. What do you want to read? [f-knpq or ?*] As you read the scroll, it disappears. Unknown command '^J'. What do you want to read? [f-jnpq or ?*] As you read the scroll, it disappears. This is an identify scroll. m - an uncursed stethoscope. What do you want to read? [f-jpq or ?*] Never mind. # Really quit [yes/no]? Your inventory Weapons a - a blessed +0 battle-axe (weapon in hands) b - an uncursed +0 short sword (alternate weapon; not wielded) e - an uncursed +0 boomerang (in quiver) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - an uncursed food ration Scrolls f - 2 uncursed scrolls of healing g - 5 uncursed scrolls of mana h - 3 uncursed scrolls of phase door i - 2 uncursed scrolls of standard id j - 2 uncursed scrolls of cure p - a cursed scroll of healing q - a cursed scroll of identify Wands o - an uncursed wand of acid (0:5) Tools m - an uncursed stethoscope Final attributes You have transgressed Your alignment was -25 Your max alignment was 12 You carried 3 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 63% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51228 Monster spawn increase reached its maximum at turn 69941 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 921456 The monster class that cannot be genocided was (null) The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: turkey chick (freq bonus 14) The monster species that spawned more often: bronze dragon bat (freq bonus 5) The monster species that spawned more often: Lina Inverse (freq bonus 7) The monster species that spawned more often: queen ant (freq bonus 28) The monster species that spawned more often: pa bil sag (freq bonus 10) The monster species that spawned more often: turtle tree (freq bonus 32) The monster species that spawned more often: aedil (freq bonus 28) The monster species that spawned more often: adventurer force fungus (freq bonus 6) The monster species that spawned more often: blood golem (freq bonus 10) The monster species that spawned more often: red light (freq bonus 6) The monster species that spawned more often: baby amethyst dragon (freq bonus 7) The monster species that spawned more often: imba water elemental (freq bonus 5) The monster species that spawned more often: gnome illusionist (freq bonus 6) The monster species that spawned more often: voltorb (freq bonus 32) The monster species that spawned more often: Madeleine's calf-leather sandal (freq bonus 14) The monster species that spawned more often: fire demon (freq bonus 10) The monster species that spawned more often: metroid queen (freq bonus 16) The monster species that spawned more often: Anastasia's sneaker (freq bonus 6) The monster species that spawned more often: lotus naga (freq bonus 26) The monster species that spawned more often: desu sentai (freq bonus 6) The monster species that never randomly spawned: cooshoo The monster species that never randomly spawned: firebreather The monster species that never randomly spawned: cerulean spore The monster species that never randomly spawned: Officer Sergeant The monster species that never randomly spawned: petit permamimic The monster species that never randomly spawned: Jack the Ripper The monster species that never randomly spawned: grey wraith The monster species that never randomly spawned: dwarf lord stonebreaker The monster species that never randomly spawned: Merle The monster species that never randomly spawned: Sunali The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 6) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 28) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 15) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 36) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 102) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 14) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 2) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 8) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 3) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 13) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 38) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 16) Next attribute increase check would have come at turn 1457 Strength training was 8 Dexterity training was 14 Wisdom training was 10 Constitution training was 4 You were poison resistant You were level-drain resistant You were resistant to fear You had 1529 points of nutrition remaining You were levitating (54) You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) weapon practice 7 R Prepared(0) draw blood 7 R Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 51 times You killed 40 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (71 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) Goodbye billy2 the Barbarian...