billy2, lawful male human Poison Mage --+--+- --.....-- ........| |........ |.F.....| |.@.....| --.....-- ------- [Billy2 the Poison Mixer] St3 Dx9 Co9 In15 Wi6 Ch6 PoiHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. # Really quit [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in hands) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {2} Scrolls e - a blessed scroll of teleportation {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks i - a blessed spellbook of confuse monster (0:3) {1} j - a blessed spellbook of protection (7:1) {1} k - a blessed spellbook of cure blindness (0:1) {1} l - a blessed spellbook of poison blast (0:5) {1} Potions d - an uncursed potion of healing {1} Rings h - an uncursed ring of warning {1} Wands f - an uncursed wand of poison (0:3) {1} g - an uncursed wand of venom scattering (6:4) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 31 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 99% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24449 Monster spawn increase reached its maximum at turn 41213 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 453008 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: burning mimic (freq bonus 28) The monster species that spawned more often: very old gray dragon (freq bonus 8) The monster species that spawned more often: black ant (freq bonus 4) The monster species that spawned more often: mottled draconian (freq bonus 8) The monster species that spawned more often: Marvin (freq bonus 4) The monster species that spawned more often: miss young (freq bonus 8) The monster species that spawned more often: volcano giant (freq bonus 14) The monster species that spawned more often: rainbow force fungus (freq bonus 12) The monster species that spawned more often: standard snake (freq bonus 16) The monster species that spawned more often: white dragon worm (freq bonus 3) The monster species that spawned more often: blue-green colony (freq bonus 13) The monster species that spawned more often: lynx (freq bonus 22) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 6) The monster species that spawned more often: abnormal colony (freq bonus 4) The monster species that spawned more often: burning soul (freq bonus 4) The monster species that spawned more often: evasive wood nymph (freq bonus 28) The monster species that spawned more often: dementor master (freq bonus 5) The monster species that spawned more often: death knight (freq bonus 8) The monster species that spawned more often: sulfur force fungus (freq bonus 6) The monster species that spawned more often: porter dark spore (freq bonus 10) The monster species that never randomly spawned: battle bunny The monster species that never randomly spawned: cursed sword The monster species that never randomly spawned: mean fungus The monster species that never randomly spawned: vampire dwarf The monster species that never randomly spawned: amagappa The monster species that never randomly spawned: Gravity Kop The monster species that never randomly spawned: ignis fatuus The monster species that never randomly spawned: super goblin The monster species that never randomly spawned: deathmold The monster species that never randomly spawned: Maurah's hugging boot The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 5) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 38) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 30) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 8) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 8) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 5) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 8) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 77) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 8) Next attribute increase check would have come at turn 197 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (171) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...