billy2, lawful male human Barbarian -------,,# ###---------- |......-,,##,#|<.......-- |......^,,,,,,,.......... |....---##,,#,,....)...-- |....| ##,,,---....--- D,, |....|######[,,#,...-- ##@, -----|,,,,,[#,,,,...| .-- #,## --------------,%,| ..---,# ###|...........|##,,, .....)--.. #,,,...........,,,,# ...............,, ###|...........|#### --.....%.........,, ----.....--- --.)........>..--,-# --...-- ,-,,,- --.......)--..- #,,# ##|...| ,...,-----------.....---.---,|,,,# #,,...| |...,...............-- ##,,,## ##,-.-- #|...-..............-- ,,,,# #,,,,,## ##,,,,,.............-- ,,# #####,,----------,,,###,............-- ##,............| #-------------- #|.........^..| |.....^......| [Billy2 the Pillager] St15 Dx14 Co16 In6 Wi8 Ch10 BarHumMalLaw Dlvl:2 $32 HP0(64) Pw20(20) AC4 Exp4 T597 Latest messages The dark hunter kicks you! Unknown command '^J'. (2x) You kill the dark hunter! Welcome to experience level 4. Unknown command '^J'. You hear some noises in the distance. The kitten drops a shuriken. The jackal misses. The jackal just misses! You kill the jackal! You see here a jackal corpse. You see here a shuriken. The ancient white dragon breathes frost! The blast of frost hits you! The blast of frost bounces! The ancient white dragon bites you! The ancient white dragon lashes you! You hear the howling of the CwnAnnwn... The ancient white dragon claws you! You die... Your inventory Weapons a - an uncursed +0 two-handed sword (alternate weapon; not wielded) b - an uncursed +0 axe (weapon in hand) Armor o - an uncursed +0 elven mithril-coat (being worn) Comestibles d - 2 uncursed food rations n - 2 uncursed slime molds Scrolls e - 5 uncursed scrolls of healing f - 4 uncursed scrolls of mana g - 3 uncursed scrolls of phase door h - 2 uncursed scrolls of standard id i - an uncursed scroll of cure j - an uncursed scroll of earth p - an uncursed scroll of create familiar Spellbooks l - an uncursed spellbook of insulate (0:1) q - an uncursed spellbook of lightning (0:2) Potions k - an uncursed potion of levitation m - an uncursed potion of gain ability r - an uncursed potion of invisibility Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 390 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 65% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35045 Monster spawn increase reached its maximum at turn 87255 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 434364 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: hell bull (freq bonus 6) The monster species that spawned more often: crystal statue (freq bonus 3) The monster species that spawned more often: agent black force patch (freq bonus 3) The monster species that spawned more often: Ryouga Hibiki (freq bonus 4) The monster species that spawned more often: mobile replicating machine gun automata type IX (freq bonus 3) The monster species that spawned more often: invisible fungus (freq bonus 6) The monster species that spawned more often: korean girl (freq bonus 10) The monster species that spawned more often: rattlesnake (freq bonus 24) The monster species that spawned more often: icelandic gun chick (freq bonus 9) The monster species that spawned more often: Amelje's sandal (freq bonus 4) The monster species that spawned more often: COM2COM (freq bonus 10) The monster species that spawned more often: wombat (freq bonus 4) The monster species that spawned more often: Bundle Nadja (freq bonus 10) The monster species that spawned more often: large worm (freq bonus 8) The monster species that spawned more often: minimalist (freq bonus 10) The monster species that spawned more often: zephyr hound (freq bonus 10) The monster species that spawned more often: quantum spore (freq bonus 4) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 14) The monster species that spawned more often: spiny (freq bonus 12) The monster species that spawned more often: Anne (freq bonus 4) The monster species that never randomly spawned: inertia spore The monster species that never randomly spawned: winged kobold The monster species that never randomly spawned: z-type The monster species that never randomly spawned: narrow vortex The monster species that never randomly spawned: night sparrow The monster species that never randomly spawned: red laser The monster species that never randomly spawned: steel chunneler The monster species that never randomly spawned: reddish warp patch The monster species that never randomly spawned: ice regent The monster species that never randomly spawned: pustulent colony The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: stone of permanence (gray) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 14) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 7) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 37) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 18) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 2) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 10) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 11) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 10) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 4) Next attribute increase check would have come at turn 5560 Strength training was 4 Dexterity training was 4 Wisdom training was 3 Constitution training was 6 You were poison resistant You had 881 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (39 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...