billy2, lawful male human Tourist -------------- |.{..........|#########------ |............|,,,,,,,,,-....| |).%.........|,########|....| |<...).......|,# #,,...(.| ---------.----,######,#|..%.| ,,,,,,,,,,,,#,#--.--- ,##########,#,# #,,,# ,`# #,,,# ##,### #Y###########,### #,,,## ,,@°,,,,,,,,,,,,# ,,,,,# ###,#########,#,####-.-.- #,,# #,#,%,--{...--- #-|- ------,###,...##...| #.###....|,# ##|.......| ##...#%..|,# |..#....| #.###.....,# -##...-#- ## ####.|## ----- --- [Billy2 the Sightseer] St14 Dx16 Co24 In6 Wi9 Ch14 TouHumMalLaw Dlvl:3 $0 HP-5(79) Pw36(36) AC4 Exp5 T1806 Hld Latest messages You are being wrapped. The greater owlbear claws you! You are being crushed. In what direction? [47896321><] The dart hits the greater owlbear! You are being wrapped. The greater owlbear claws you! You are being crushed. Unknown command '^J'. In what direction? [47896321><] The dart hits the greater owlbear! You are being wrapped. The greater owlbear claws you! You are being crushed. In what direction? [47896321><] The dart hits the greater owlbear! You are being wrapped. The greater owlbear claws you! You are being crushed. You die... Your inventory Weapons a - 20 uncursed +2 darts (in quiver) J - an uncursed +3 axe (alternate weapon; not wielded) K - an uncursed +0 long sword (weapon in hand) L - a cursed -1 silver saber Q - a blessed +2 long sword Armor f - a blessed -2 cornuthaum l - a cursed +0 Hawaiian shirt (being worn) v - an uncursed +0 pair of gnomish boots (being worn) I - an uncursed +0 cloak of protection (being worn) Comestibles b - an uncursed cheese c - 4 uncursed tripe rations e - 2 uncursed food rations x - 5 cursed carrots M - 3 uncursed bananas Scrolls h - an uncursed scroll of punishment i - an uncursed scroll of standard id j - an uncursed scroll of genocide E - 2 uncursed scrolls of healing H - a cursed scroll of healing Potions g - a blessed potion of invisibility p - an uncursed potion of invisibility Rings k - an uncursed ring of regeneration Tools m - an uncursed expensive camera (0:65) n - an uncursed credit card o - a cursed large box w - an uncursed +0 pick-axe N - a blessed lock pick Contents of the large box: an uncursed scroll of identify a blessed fortune cookie a cursed tripe ration 7 uncursed apples an uncursed tin of vulture meat 2 uncursed fortune cookies an uncursed potion of levitation 1065 gold pieces a blessed potion of healing an uncursed potion of healing an uncursed potion of oil 2 uncursed potions of extra healing 3 uncursed scrolls of healing a blessed scroll of healing a blessed scroll of remove curse an uncursed scroll of cure an uncursed scroll of standard id 3 uncursed scrolls of phase door 4 uncursed scrolls of mana a blessed scroll of magic mapping 4 uncursed scrolls of magic mapping Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 20 You carried 0 sins Scroll identification only worked 100 times out of 340 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 77% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10071 Monster spawn increase reached its maximum at turn 50964 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4079790 The monster class that cannot be genocided was elemental Today, this monster class was always generated invisible: unicorn or horse The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 3) The monster species that spawned more often: volt warp patch (freq bonus 12) The monster species that spawned more often: blood pudding (freq bonus 4) The monster species that spawned more often: threshold growth (freq bonus 12) The monster species that spawned more often: disguised undead unicorn (freq bonus 10) The monster species that spawned more often: Maite (freq bonus 5) The monster species that spawned more often: wench (freq bonus 10) The monster species that spawned more often: W™Æd³Õ (freq bonus 5) The monster species that spawned more often: helpful squirrel (freq bonus 12) The monster species that spawned more often: shoggoth (freq bonus 10) The monster species that spawned more often: violet colony (freq bonus 8) The monster species that spawned more often: death trash-hauler (freq bonus 8) The monster species that spawned more often: super ape (freq bonus 20) The monster species that spawned more often: roadblock colony (freq bonus 6) The monster species that spawned more often: mind force patch (freq bonus 4) The monster species that spawned more often: diamond golem (freq bonus 7) The monster species that spawned more often: pleasing patch (freq bonus 10) The monster species that spawned more often: Rosy (freq bonus 5) The monster species that spawned more often: kingdra (freq bonus 10) The monster species that spawned more often: soft mold (freq bonus 5) The monster species that spawned more often: brown spore (freq bonus 12) The monster species that never randomly spawned: null patch The monster species that never randomly spawned: redguard lady The monster species that never randomly spawned: bewitched turret The monster species that never randomly spawned: beige colony The monster species that never randomly spawned: force hobgoblin The monster species that never randomly spawned: squirrel The monster species that never randomly spawned: Friederike's soft dancing shoe The monster species that never randomly spawned: Robat The monster species that never randomly spawned: Terminal Illness The monster species that never randomly spawned: gremlin deathsucker The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 6) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 4) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 29) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 6) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 6) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 5) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 3) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 2) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 2) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 5) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 20) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 82) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 12) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 1) Next attribute increase check would have come at turn 3138 Strength training was 30 Dexterity training was 15 Wisdom training was 12 Constitution training was 16 You had 504 points of nutrition remaining You were held by a greater owlbear You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Vanquished creatures a firefly 0 chicks (1 created) a turkey chick 0 cockatoos (1 created) a jackal 0 stoats (1 created) 0 little dogs (1 created) a hidden gas spore 0 mini gremlins (1 created) 0 hobbit veterans (1 created) a normal jelly a kobold 0 taslois (1 created) 0 small flying mimics (1 created) a demimondaine 0 goblins (2 created) a group goblin (2 created) 0 plain orcs (1 created) a hill orc (2 created) 0 lambs (1 created) 0 evasive sewer rats (1 created) a visor sewer rat a rabbit 0 wild rabbits (1 created) 0 giant rats (3 created) 0 prick rats (1 created) a petit pseudo rat 0 cave spiders (1 created) 3 land spiders 0 poison millipedes (1 created) 0 yellow centipedes (2 created) a white centipede 3 daddy longlegses 4 grid bugs a generic error an insect swarm 3 bats 0 large bats (1 created) 0 tiny pseudodragons (1 created) 0 emus (1 created) a lichen 0 porter lichens (1 created) 0 spore lichens (1 created) 0 brown growths (2 created) 0 green patches (1 created) 0 green warp patches (1 created) a red patch 0 nattos (1 created) a phase warp fungus 0 slow growths (1 created) a sub-gnome an intermediate gnome 0 Undead Kops (1 created) a white naga hatchling a small snake a grid xorn a gnome zombie an orc zombie a human adventurer a vicar a blubbering idiot a human a breton 0 aliens (1 created) an immunizer 0 item masters (1 created) 0 shopkeepers (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) a newt (2 created) a gecko (2 created) an iguana 0 piles of copper coins (1 created) 0 novice light walls (2 created) 0 nulls (1 created) a small turret (2 created) 48 creatures vanquished. 96 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 35 times You killed 33 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (2 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (33 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (45 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (21 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist... You died in The Dungeons of Doom on dungeon level 3 with 1301 points, and 1065 pieces of gold, after 1806 moves. Killer: a monster (greater owlbear) You were level 5 with a maximum of 79 hit points when you died. You reached the 172nd place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 3 2061539 Janszobar-Wiz-Gno-Mal-Neu was poisoned in The Dungeons of Doom on level 16 [max 25]. Poisoned by a rusalka. 277 [277] 170 1340 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a bolt of cold. - [47] 171 1312 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 3. Killed by an acid venom. - [60] *172 1301 billy2-Tou-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (greater owlbear). - [79] 173 1272 sharkeye-Fen-Hum-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (giant crayfish). - [46] 174 1250 Lorskel-Fen-Red-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (petty big white unicorn). - [76]