billy2, lawful male human Tourist ------ |@?..# | |<.d(... |...#..| |..... + ------- [Billy2 the Rambler] St10 Dx8 Co14 In6 Wi10 Ch8 TouHumMalLaw Dlvl:1 $1233 HP18(18) Pw13(13) AC10 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Aloha billy2, welcome to SlashEMExtended! You are a lawful male human Tourist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You see here a tolkienian wand {1}. y - a tolkienian wand {1}. What do you want to zap? [y or ?*] Nothing happens. The little dog drops a scroll {1}. What do you want to zap? [y or ?*] Nothing happens. What do you want to read? [opt-x or ?*] As you read the scroll, it disappears. This is a standard identify scroll. y - an uncursed wand of magic missile (0:0) {1}. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 89% Wand drop chance was reduced to 95% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61770 Monster spawn increase reached its maximum at turn 91147 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 3280371 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: aztec gang member (freq bonus 5) The monster species that spawned more often: stone force fungus (freq bonus 8) The monster species that spawned more often: yuki-onna (freq bonus 8) The monster species that spawned more often: earth spirit (freq bonus 8) The monster species that spawned more often: giant copper scorpio (freq bonus 12) The monster species that spawned more often: low mind flayer (freq bonus 5) The monster species that spawned more often: Linda (freq bonus 24) The monster species that spawned more often: undead force patch (freq bonus 14) The monster species that spawned more often: type (freq bonus 8) The monster species that spawned more often: vindscreen viper (freq bonus 5) The monster species that spawned more often: revenant (freq bonus 3) The monster species that spawned more often: poor lich (freq bonus 8) The monster species that spawned more often: watch dragon (freq bonus 8) The monster species that spawned more often: slimy mushroom patch (freq bonus 18) The monster species that spawned more often: electric elemental (freq bonus 6) The monster species that spawned more often: Yamatanoorochi (freq bonus 8) The monster species that spawned more often: hurricon (freq bonus 14) The monster species that spawned more often: trip leprechaun (freq bonus 10) The monster species that spawned more often: Lukas (freq bonus 6) The monster species that spawned more often: laser turret (freq bonus 4) The monster species that never randomly spawned: kickboxing lady The monster species that never randomly spawned: Iris's silver pump The monster species that never randomly spawned: oak sage The monster species that never randomly spawned: Uld The monster species that never randomly spawned: irresistible growth The monster species that never randomly spawned: huorn The monster species that never randomly spawned: Lou The monster species that never randomly spawned: thief The monster species that never randomly spawned: crystal growth The monster species that never randomly spawned: giant yellow locust The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 211) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 29) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 20) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 15) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 14) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 4) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 16) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 16) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 4) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 10) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 19) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 6) Next attribute increase check would have come at turn 2323 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had 1495 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could not have safely prayed (203) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...