billy2, lawful male human Tourist -------- +......| |..{d..| |....@.| ,,! .......| ### ---.---- [Billy2 the Rambler] St10 Dx9 Co15 In5 Wi7 Ch16 TouHumMalLaw Dlvl:1 $1152 HP18(18) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Aloha billy2, welcome to SlashEMExtended! You are a lawful male human Tourist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 344 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 94% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19248 Monster spawn increase reached its maximum at turn 48037 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 987259 The monster class that cannot be genocided was lich The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: marsh clan (freq bonus 4) The monster species that spawned more often: rancid jelly (freq bonus 16) The monster species that spawned more often: ancient blue dragon (freq bonus 3) The monster species that spawned more often: labyrinth trapper (freq bonus 8) The monster species that spawned more often: tree warp fungus (freq bonus 16) The monster species that spawned more often: kobold digger (freq bonus 4) The monster species that spawned more often: guardian (freq bonus 5) The monster species that spawned more often: hungry warp patch (freq bonus 5) The monster species that spawned more often: spell golem (freq bonus 3) The monster species that spawned more often: large item trove (freq bonus 9) The monster species that spawned more often: fear trove (freq bonus 12) The monster species that spawned more often: snake of Yig (freq bonus 12) The monster species that spawned more often: mummified sentai (freq bonus 6) The monster species that spawned more often: random monster generator (freq bonus 8) The monster species that spawned more often: undead centaur (freq bonus 6) The monster species that spawned more often: Tommy (freq bonus 6) The monster species that spawned more often: chthonian (freq bonus 24) The monster species that spawned more often: spike force fungus (freq bonus 16) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 8) The monster species that spawned more often: white force fungus (freq bonus 10) The monster species that never randomly spawned: Thoth Amun The monster species that never randomly spawned: normal monster The monster species that never randomly spawned: topaz warp patch The monster species that never randomly spawned: red death The monster species that never randomly spawned: killer apple The monster species that never randomly spawned: ice monster The monster species that never randomly spawned: epidote warp fungus The monster species that never randomly spawned: ice monster The monster species that never randomly spawned: shaped force fungus The monster species that never randomly spawned: flying clear jelly The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 4) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 18) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 16) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 4) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 32) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 8) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 9) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 2) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 16) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 80) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 3) Next attribute increase check would have come at turn 327 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could have safely prayed (70) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...