billy2, lawful male human Rocker ---------------- |..............| |..............| |..............+ |.u...(......d.| |@.............| |........`.....| ----- ---------- [Billy2 the Whistleblower] St16 Dx12 Co6 In13 Wi7 Ch14 RocHumMalLaw Dlvl:1 $0 HP14(14) Pw4(4) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Rocker. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # (2x) Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 51% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 83% Ring drop chance was reduced to 68% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25265 Monster spawn increase reached its maximum at turn 67249 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 316800 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: hedgehog (freq bonus 3) The monster species that spawned more often: old granny (freq bonus 2) The monster species that spawned more often: redguard (freq bonus 6) The monster species that spawned more often: ill force patch (freq bonus 4) The monster species that spawned more often: petty kalashnikov wall (freq bonus 3) The monster species that spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: rainbow stalk (freq bonus 16) The monster species that spawned more often: huge ogre (freq bonus 4) The monster species that spawned more often: winged gargoyle (freq bonus 14) The monster species that spawned more often: normal human (freq bonus 4) The monster species that spawned more often: poison cat (freq bonus 3) The monster species that spawned more often: golden warp patch (freq bonus 6) The monster species that spawned more often: centaur lord (freq bonus 12) The monster species that spawned more often: Mare (freq bonus 10) The monster species that spawned more often: giant green dragonfly (freq bonus 5) The monster species that spawned more often: elf champion (freq bonus 4) The monster species that spawned more often: elven archer (freq bonus 10) The monster species that spawned more often: hell witch (freq bonus 4) The monster species that spawned more often: clairvoyant trove (freq bonus 2) The monster species that spawned more often: dretch (freq bonus 6) The monster species that never randomly spawned: yardie The monster species that never randomly spawned: pile of platinum coins The monster species that never randomly spawned: novel warp fungus The monster species that never randomly spawned: big white unicorn The monster species that never randomly spawned: gloam The monster species that never randomly spawned: multi-hued icky thing The monster species that never randomly spawned: gnarled fly The monster species that never randomly spawned: colorful growth The monster species that never randomly spawned: giant awgwa The monster species that never randomly spawned: frozen spirit The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 8) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 13) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 17) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 10) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 93) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 10) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 14) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 14) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 56) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 10) Next attribute increase check would have come at turn 437 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were petrification resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Classic Rock You could not have safely prayed (235) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status egg bomb 1X Prepared(0) missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Rocker...