billy2, lawful male human Goldminer --------- |{......| +......f| |...`.@.| +.......| |.{.....| ........| --+------ [Billy2 the Mining Slave] St16 Dx7 Co18 In13 Wi9 Ch8 GolHumMalLaw Dlvl:1 $97 HP16(16) Pw7(7) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Goldminer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 36 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 32% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 70% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12324 Monster spawn increase reached its maximum at turn 42035 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 136710 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: grandmaster mystic (freq bonus 4) The monster species that spawned more often: young adult black dragon (freq bonus 4) The monster species that spawned more often: japanese girl (freq bonus 8) The monster species that spawned more often: metalchuck (freq bonus 3) The monster species that spawned more often: mana hound (freq bonus 5) The monster species that spawned more often: noxious stalk (freq bonus 6) The monster species that spawned more often: black laser (freq bonus 8) The monster species that spawned more often: rotted jelly (freq bonus 3) The monster species that spawned more often: blood clan (freq bonus 3) The monster species that spawned more often: priest (freq bonus 6) The monster species that spawned more often: dimmer (freq bonus 3) The monster species that spawned more often: ultra rust monster (freq bonus 24) The monster species that spawned more often: high fungus (freq bonus 4) The monster species that spawned more often: flying caterwaul (freq bonus 8) The monster species that spawned more often: shaped force fungus (freq bonus 7) The monster species that spawned more often: elder fox (freq bonus 12) The monster species that spawned more often: diamond dragon (freq bonus 2) The monster species that spawned more often: Kumo, the demon spider (freq bonus 6) The monster species that spawned more often: very old black dragon (freq bonus 3) The monster species that spawned more often: autoghost (freq bonus 6) The monster species that never randomly spawned: piranha The monster species that never randomly spawned: permamimic hivemind The monster species that never randomly spawned: psychic force patch The monster species that never randomly spawned: Ilse The monster species that never randomly spawned: giant bright green jellyfish The monster species that never randomly spawned: stripper lady The monster species that never randomly spawned: tiny pseudodragon The monster species that never randomly spawned: sun snake The monster species that never randomly spawned: giant ring trove The monster species that never randomly spawned: lava force patch The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 165) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 44) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 37) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 97) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 62) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 10) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 85) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 3) Next attribute increase check would have come at turn 362 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Aurum, Argentum and Antimony Your deity was Aurum You could not have safely prayed (167) You survived You didn't know any spells. Techniques known in the end Name Level Status vanish 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) club [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Goldminer...