billy2, lawful male human Tourist ############################################################################### ##############---------------####-------------###########$##################### #####,########|..........>..|####|............,,,,,,,#######$################## ##---+----###,..............|####|.).....>...|####,#,,,,,,#########-------##### #--......--,,,|.............|####|%..........|#---|------,#######,,....{.|##### #|..----...)##|..............,,,%............|,.........|########,#|.{...|##### #|..|##|..|,##---------------####-------------,|........|,######,,#---.---##### #|..|##|...,##############################,,,,,|........|,#####,######,######## #|..----<.|,##################################,+......).|####,,,############### #--..)[..--,################################,,,|.........!!,#@----------####### ##--------#`,,##$#######,###################,##|........|##,##|/))..*..|####### #############,####------+--------#########,,,##----------##,,,|.#![$[).|####### #############,,,##|}}}}.}}.}}}}}|#########,##################,-#%!!%!.%|####### ###############,##|}})}.}}}{}}.}|#$#####,`,##$##$#############----------####### #########$#####,,,|}}}.}}.}}}}}.|#######,#################*#################### #################,+..}}}.}}}}}}}.,,,,,,,,##############$####################### #####----#########---------------############################################## #####|$$|#########################################################*############ #####|$$|########$############################################################# #####----######################$##$######################$##################### ############################################################################### [Billy2 the Sightseer] St15 Dx11 Co25 In11 Wi8 Ch14 TouHumMalLaw Dlvl:2 $1139 HP86(86) Pw42(42) AC0 Exp5 T875 Latest messages What do you want to read? [mqrsu or ?*,] As you read the scroll, it disappears. Your body is transported to another location! Phase door destination: 67,11 You see here a leather armor. You see here a voluminous potion. You see here 16 crossbow bolts. What do you want to read? [mqrsu or ?*,] As you read the scroll, it disappears. Your body is transported to another location! Phase door destination: 66,5 The null hits you! The null misses. You kill the null! (2x) In what direction? [47896321><] As you kick the door, it crashes open! # lame#: unknown extended command. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 13 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 193 Scroll drop chance was reduced to 72% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 54% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30853 Monster spawn increase reached its maximum at turn 58874 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 639150 The monster class that cannot be genocided was pudding or ooze Today, this monster class was always generated invisible: archfiend The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: divine summoner (freq bonus 4) The monster species that spawned more often: gnome ruler (freq bonus 6) The monster species that spawned more often: hell cop (freq bonus 2) The monster species that spawned more often: insurmountable mushroom (freq bonus 12) The monster species that spawned more often: dark sage (freq bonus 6) The monster species that spawned more often: anime lady (freq bonus 14) The monster species that spawned more often: giant clear jellyfish (freq bonus 5) The monster species that spawned more often: colorless warp fungus (freq bonus 8) The monster species that spawned more often: thorn tree (freq bonus 2) The monster species that spawned more often: static blob (freq bonus 6) The monster species that spawned more often: giant ship rat (freq bonus 2) The monster species that spawned more often: Metal-elf (freq bonus 2) The monster species that spawned more often: brown faerie (freq bonus 9) The monster species that spawned more often: inertia growth (freq bonus 8) The monster species that spawned more often: pile of roulette jetons (freq bonus 6) The monster species that spawned more often: carnivorous ape (freq bonus 14) The monster species that spawned more often: village idiot (freq bonus 3) The monster species that spawned more often: lilac mushroom (freq bonus 18) The monster species that spawned more often: poison lichen (freq bonus 4) The monster species that spawned more often: secluded fungus (freq bonus 10) The monster species that never randomly spawned: dire wolf The monster species that never randomly spawned: sepia warp patch The monster species that never randomly spawned: annoying leprechaun The monster species that never randomly spawned: jungle phalanx The monster species that never randomly spawned: cheator rusalka The monster species that never randomly spawned: badger The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: adventurer warp patch The monster species that never randomly spawned: supermarket cashier The monster species that never randomly spawned: drone patch The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 11) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 34) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 16) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 7) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 10) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 14) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 1) Next attribute increase check would have come at turn 2031 Strength training was 2 Dexterity training was 7 Wisdom training was 6 Constitution training was 11 You had 667 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could not have safely prayed (1041) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 21 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (43 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (22 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...