billy2, lawful male human Tourist --------- -..@.!..- |....f..... |......%..| |.........| |.........| --.......-- --------- [Billy2 the Rambler] St8 Dx7 Co22 In9 Wi3 Ch11 TouHumMalLaw Dlvl:1 $1152 HP18(18) Pw13(13) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Aloha billy2, welcome to SlashEMExtended! You are a lawful male human Tourist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 67% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 85% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28023 Monster spawn increase reached its maximum at turn 122723 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3007016 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: cyan mushroom (freq bonus 4) The monster species that spawned more often: lesser maia (freq bonus 4) The monster species that spawned more often: rot converter (freq bonus 6) The monster species that spawned more often: gas goblin (freq bonus 14) The monster species that spawned more often: rat-thing (freq bonus 4) The monster species that spawned more often: warrior ant (freq bonus 5) The monster species that spawned more often: giant slug (freq bonus 8) The monster species that spawned more often: bramble hulk (freq bonus 8) The monster species that spawned more often: assassin bug (freq bonus 8) The monster species that spawned more often: Roswitha (freq bonus 36) The monster species that spawned more often: roman warlord (freq bonus 10) The monster species that spawned more often: big turret (freq bonus 9) The monster species that spawned more often: hand druj (freq bonus 2) The monster species that spawned more often: pink mushroom patch (freq bonus 2) The monster species that spawned more often: burner ant (freq bonus 5) The monster species that spawned more often: kabuki mono (freq bonus 8) The monster species that spawned more often: aircraft carrier (freq bonus 4) The monster species that spawned more often: wonderful unknown girl (freq bonus 24) The monster species that spawned more often: lightning point (freq bonus 10) The monster species that spawned more often: supreme kobold commander (freq bonus 2) The monster species that never randomly spawned: time golem The monster species that never randomly spawned: bright blue spore The monster species that never randomly spawned: heal slime The monster species that never randomly spawned: chevalier The monster species that never randomly spawned: dwarf on crack The monster species that never randomly spawned: iron slime The monster species that never randomly spawned: superdog The monster species that never randomly spawned: invisible spore The monster species that never randomly spawned: dark shaman The monster species that never randomly spawned: attacker The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 8) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 3) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 8) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 3) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 10) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 8) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 16) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 30) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this trap was always invisible: glyph of summoning The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 22) Next attribute increase check would have come at turn 769 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could not have safely prayed (243) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...