billy2, lawful male human Tourist ---------- |.<......-,####### # --- ---- --- |........|,,,%,,,,,# . .. . |>.%......,,----------------- -.- -..- -.--------- -------.--,,-.|......|......| |.| |..| |.|).))).[| #,,|.|......|......| |.| |..- |.|.))))))| #,,|.|..... |......| |.| |..| |.|))]).)[| #,,..|... |....).| ---.---+----..-----.|.......| #,|.-|----------|--..................F@.(-|------- | #,|...(................{...............D...........+ #,|.-----[------|--......--------|---..............| #,|.|......| ... ---.| ... |...-|------- .| ----------- #,|.|......| |.| ......|...|.......| | |.........|##,|.|......| .| .......|...|.......| |..........,,,|.|......| |.| ........|...|.......| |......#..|###---------- -.- ----------...--------- |..........,,,,,,,,,,# . ..... |.........|#########,##############---#########-------## ----------- #`,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`I #################################### [Billy2 the Excursionist] St10 Dx15 Co24 In9 Wi7 Ch13 TouHumMalLaw Dlvl:6 $1 HP0(138) Pw42(56) AC8 Exp8 T4168 Latest messages You see here 23 bullets. You see here a broadsword. What do you want to use or apply? [m-ovA-DGHLU or ?*] 20 gold pieces. There appears to be no shopkeeper here to receive your payment. A long sword for 20 zorkmids. Pay? [yn] (n) You bought a long sword for 20 gold pieces. "Thank you for shopping in Guizengeard's weapons outlet!" You are empty handed. B - a large silver axe (alternate weapon; not wielded). What do you want to wield? [- aBK or ?*] The long sword welds itself to your hand! The baby blue dragon bites you! (5x) You hear the howling of the CwnAnnwn... Unknown command '^J'. (2x) The baby blue dragon bites you! You miss the violet spore. The baby blue dragon bites you! The violet spore touches you! You die... Your inventory Weapons a - 3 uncursed +2 darts (in quiver) B - an uncursed +0 moon axe (alternate weapon; not wielded) K - a cursed +0 long sword (weapon in hand) Armor l - a cursed +0 Hawaiian shirt y - an uncursed +0 enchanted (of free action) special cloak S - a blessed +1 studded leather armor Comestibles b - 2 uncursed carrots d - 2 uncursed tripe rations g - 2 uncursed oranges h - 2 uncursed food rations z - an uncursed tin of spotted jelly E - an uncursed tin of silver fly meat P - 2 uncursed lizard corpses R - an uncursed fortune cookie V - 6 uncursed bananas Scrolls j - an uncursed scroll of healing F - an uncursed scroll of magic mapping I - an uncursed scroll of enchant weapon Potions x - a blessed potion of paralysis J - a blessed potion of object detection Wands v - an uncursed wand of bad effect (0:10) G - an uncursed wand of fire (0:0) H - an uncursed wand of lightning (0:3) L - an uncursed wand of digging (0:2) U - an uncursed wand of slow monster (0:6) Tools m - an uncursed expensive camera (0:16) n - an uncursed credit card o - an uncursed large box A - an uncursed bottle C - an uncursed tin whistle D - an uncursed lock pick Contents of the large box: an uncursed +0 cornuthaum an uncursed +1 gnomish helm an uncursed egg a blessed egg an uncursed egg 2 uncursed tripe rations an uncursed potion of monster detection an uncursed potion of confusion 2 uncursed potions of fruit juice a cursed potion of monster detection an uncursed spellbook of dig (0:2) an uncursed scroll of teleportation an uncursed scroll of blank paper an uncursed scroll of stinking cloud a blessed scroll of enchant armor an uncursed scroll of taming an uncursed scroll of charging a cursed scroll of WC an uncursed scroll of standard id 3 uncursed scrolls of phase door 4 uncursed scrolls of mana 3 uncursed scrolls of magic mapping 1412 gold pieces Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins Scroll identification only worked 100 times out of 198 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 93% Amulet drop chance was reduced to 46% Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18795 Monster spawn increase reached its maximum at turn 50419 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 82728 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: spiderman (freq bonus 3) The monster species that spawned more often: red dragon bat (freq bonus 3) The monster species that spawned more often: non-animal (freq bonus 9) The monster species that spawned more often: Naga Raja (freq bonus 5) The monster species that spawned more often: village fool (freq bonus 3) The monster species that spawned more often: kung-fu guy (freq bonus 6) The monster species that spawned more often: slow warp fungus (freq bonus 2) The monster species that spawned more often: USA soldier (freq bonus 20) The monster species that spawned more often: Mammon (freq bonus 4) The monster species that spawned more often: master spore lichen (freq bonus 16) The monster species that spawned more often: venus flytrap (freq bonus 2) The monster species that spawned more often: venom blob (freq bonus 6) The monster species that spawned more often: colorful warp fungus (freq bonus 6) The monster species that spawned more often: Antje's sneaker (freq bonus 6) The monster species that spawned more often: Manuela's whore boot (freq bonus 3) The monster species that spawned more often: human mummy (freq bonus 2) The monster species that spawned more often: carnivorous ape (freq bonus 2) The monster species that spawned more often: acidic force fungus (freq bonus 5) The monster species that spawned more often: storeclerk (freq bonus 2) The monster species that spawned more often: drilling kobold (freq bonus 8) The monster species that never randomly spawned: brown thunderlord The monster species that never randomly spawned: flying bone fish The monster species that never randomly spawned: chuunin The monster species that never randomly spawned: dream force patch The monster species that never randomly spawned: doppelsauger The monster species that never randomly spawned: light gold The monster species that never randomly spawned: chain devil The monster species that never randomly spawned: winged gray unicorn The monster species that never randomly spawned: invisible badguy The monster species that never randomly spawned: robo turret The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 16) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 20) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 8) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 5) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 12) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 2) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 10) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 4) Next attribute increase check would have come at turn 4375 Strength training was 50 Dexterity training was 23 Wisdom training was 14 Constitution training was -4 You had 583 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Voluntary challenges You eaten 17 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 6 times You never prayed to the gods You hit with a wielded weapon 76 times You killed 95 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (47 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (76 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (177 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (23 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...