billy2, lawful male human Tourist ---------- |..d@....| |......... -------.-- [Billy2 the Rambler] St12 Dx9 Co13 In6 Wi5 Ch11 TouHumMalLaw Dlvl:1 $1407 HP18(18) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Aloha billy2, welcome to SlashEMExtended! You are a lawful male human Tourist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 2 gold pieces {0}. The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 78% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12896 Monster spawn increase reached its maximum at turn 27549 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 73810 The monster class that cannot be genocided was (null) The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: droven turret (freq bonus 8) The monster species that spawned more often: Corina's stiletto boot (freq bonus 16) The monster species that spawned more often: bad monster (freq bonus 5) The monster species that spawned more often: giant brown rat (freq bonus 3) The monster species that spawned more often: sand barrier (freq bonus 4) The monster species that spawned more often: small stone troll (freq bonus 20) The monster species that spawned more often: sulfur warp patch (freq bonus 5) The monster species that spawned more often: invisible badguy (freq bonus 15) The monster species that spawned more often: giant green jellyfish (freq bonus 14) The monster species that spawned more often: hollow one (freq bonus 5) The monster species that spawned more often: devilkin (freq bonus 3) The monster species that spawned more often: iguana (freq bonus 8) The monster species that spawned more often: breaker penetrator (freq bonus 16) The monster species that spawned more often: black baboon (freq bonus 14) The monster species that spawned more often: pwning tweaker (freq bonus 4) The monster species that spawned more often: grunthack horror (freq bonus 8) The monster species that spawned more often: middle ufo part (freq bonus 8) The monster species that spawned more often: butcher (freq bonus 16) The monster species that spawned more often: twenty-headed hydra (freq bonus 20) The monster species that spawned more often: deceiving mushroom (freq bonus 3) The monster species that never randomly spawned: aquatic hound The monster species that never randomly spawned: eldritch spore The monster species that never randomly spawned: Kumo, the demon spider The monster species that never randomly spawned: giant phase spider The monster species that never randomly spawned: Sabrina's plateau boot The monster species that never randomly spawned: lilac spore The monster species that never randomly spawned: lavender force patch The monster species that never randomly spawned: adult water dragon The monster species that never randomly spawned: antimagic mushroom The monster species that never randomly spawned: Skylla The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 21) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 38) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 13) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 19) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 17) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 11) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 7) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 10) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 11) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 71) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 1) Next attribute increase check would have come at turn 749 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could have safely prayed (75) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...