billy2, lawful male human Tourist ------- |.....| |.....| |.....| .....| |(....| |.....| |..d$.| |.@...| ------- [Billy2 the Rambler] St8 Dx10 Co24 In7 Wi9 Ch12 TouHumMalLaw Dlvl:1 $1121 HP18(18) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Aloha billy2, welcome to SlashEMExtended! You are a lawful male human Tourist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 60 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 292 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 58% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12696 Monster spawn increase reached its maximum at turn 41033 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 63784 The monster class that cannot be genocided was mummy The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: hammer swinger (freq bonus 7) The monster species that spawned more often: Eveline's sweet wedge sandal (freq bonus 8) The monster species that spawned more often: psych flayer (freq bonus 6) The monster species that spawned more often: elf warlord (freq bonus 8) The monster species that spawned more often: dungeon fern (freq bonus 16) The monster species that spawned more often: walking cadaver (freq bonus 3) The monster species that spawned more often: Nazgul (freq bonus 6) The monster species that spawned more often: garo master (freq bonus 5) The monster species that spawned more often: aewrog (freq bonus 10) The monster species that spawned more often: blue dragon (freq bonus 8) The monster species that spawned more often: metal piercer (freq bonus 8) The monster species that spawned more often: mean astral elemental (freq bonus 5) The monster species that spawned more often: spined devil (freq bonus 3) The monster species that spawned more often: thorn rat (freq bonus 3) The monster species that spawned more often: iron wolf (freq bonus 6) The monster species that spawned more often: scarlet devil (freq bonus 3) The monster species that spawned more often: Sabrain (freq bonus 4) The monster species that spawned more often: pretty mesmerizing nymph (freq bonus 16) The monster species that spawned more often: slow growth (freq bonus 6) The monster species that spawned more often: glass penetrator (freq bonus 10) The monster species that never randomly spawned: ninja lord The monster species that never randomly spawned: multi-hued hound The monster species that never randomly spawned: voracious piercer The monster species that never randomly spawned: petty berator The monster species that never randomly spawned: vibration hound The monster species that never randomly spawned: poison mage The monster species that never randomly spawned: Conny's combat boot The monster species that never randomly spawned: Light One The monster species that never randomly spawned: Touda, the Shikigami The monster species that never randomly spawned: M-A production unit mark V The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 71) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 15) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 2) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 9) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 5) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 32) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 8) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 9) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 14) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 48) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 74) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 53) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 2) Next attribute increase check would have come at turn 412 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could not have safely prayed (911) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...