billy2, lawful male human Tourist -----.----- |.........| |.@.......| |..d......| .x........| ----------- [Billy2 the Rambler] St8 Dx12 Co17 In14 Wi7 Ch15 TouHumMalLaw Dlvl:1 $1411 HP18(18) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Aloha billy2, welcome to SlashEMExtended! You are a lawful male human Tourist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 5 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 78% Ring drop chance was reduced to 99% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 93% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17917 Monster spawn increase reached its maximum at turn 48016 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 74112 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: piercer (freq bonus 4) The monster species that spawned more often: owl bear (freq bonus 14) The monster species that spawned more often: zombified ape (freq bonus 9) The monster species that spawned more often: Miyamoto Musashi (freq bonus 10) The monster species that spawned more often: husky (freq bonus 14) The monster species that spawned more often: internet dragon (freq bonus 10) The monster species that spawned more often: dull growth (freq bonus 6) The monster species that spawned more often: ghost wolf (freq bonus 12) The monster species that spawned more often: shimmering growth (freq bonus 10) The monster species that spawned more often: yellow warp fungus (freq bonus 5) The monster species that spawned more often: demonic quylthulg (freq bonus 9) The monster species that spawned more often: unattractive whore (freq bonus 36) The monster species that spawned more often: weir (freq bonus 12) The monster species that spawned more often: robot (freq bonus 7) The monster species that spawned more often: cyan laser (freq bonus 8) The monster species that spawned more often: petty snow king (freq bonus 5) The monster species that spawned more often: leather golem (freq bonus 14) The monster species that spawned more often: fantastic gelatinous cube (freq bonus 6) The monster species that spawned more often: flaming trove (freq bonus 11) The monster species that spawned more often: abnormal colony (freq bonus 5) The monster species that spawned more often: blind eye (freq bonus 10) The monster species that never randomly spawned: Sarah's soft sneaker The monster species that never randomly spawned: cribo The monster species that never randomly spawned: radiant mold The monster species that never randomly spawned: Sir Lorimer The monster species that never randomly spawned: death brawler The monster species that never randomly spawned: vampire yeek The monster species that never randomly spawned: theme termite The monster species that never randomly spawned: Azathoth, the Daemon Sultan The monster species that never randomly spawned: ranger chieftain The monster species that never randomly spawned: spiderman The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 5) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 4) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 6) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 12) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 19) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 19) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 18) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 288) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 7) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 17) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 6) Next attribute increase check would have come at turn 2102 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could have safely prayed (70) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...