billy2, lawful male human Tourist ------+--.------ |..............| |...._.........| |.....@........| |..M...f.......| ---------------- [Billy2 the Rambler] St13 Dx12 Co25 In10 Wi4 Ch15 TouHumMalLaw Dlvl:1 $1135 HP18(18) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Aloha billy2, welcome to SlashEMExtended! You are a lawful male human Tourist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ']'. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 10 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 53% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22244 Monster spawn increase reached its maximum at turn 47987 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 135762 The monster class that cannot be genocided was blob The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 14) The monster species that spawned more often: lavender force fungus (freq bonus 6) The monster species that spawned more often: decayed growth (freq bonus 24) The monster species that spawned more often: stalking bulette (freq bonus 12) The monster species that spawned more often: quiver slot (freq bonus 4) The monster species that spawned more often: chickatrice (freq bonus 16) The monster species that spawned more often: suspicious vortex (freq bonus 3) The monster species that spawned more often: hyena (freq bonus 3) The monster species that spawned more often: cursing point (freq bonus 8) The monster species that spawned more often: hell bull (freq bonus 7) The monster species that spawned more often: Kristin's block-heeled sandal (freq bonus 5) The monster species that spawned more often: goblin leader (freq bonus 4) The monster species that spawned more often: trash wolf (freq bonus 3) The monster species that spawned more often: two of diamonds (freq bonus 3) The monster species that spawned more often: disgusting mushroom (freq bonus 16) The monster species that spawned more often: blue dragon bat (freq bonus 4) The monster species that spawned more often: spike colony (freq bonus 14) The monster species that spawned more often: Hanh's sexy pump (freq bonus 10) The monster species that spawned more often: great orc (freq bonus 7) The monster species that spawned more often: rock lizard (freq bonus 6) The monster species that never randomly spawned: Patricia's steel-capped sandal The monster species that never randomly spawned: infected dove The monster species that never randomly spawned: living cannon The monster species that never randomly spawned: hungry force patch The monster species that never randomly spawned: kangaroo The monster species that never randomly spawned: pink mushroom The monster species that never randomly spawned: undead necromancer The monster species that never randomly spawned: porter wind fungus The monster species that never randomly spawned: yukionna The monster species that never randomly spawned: Alida The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 14) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 7) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 7) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 41) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 7) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 11) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 15) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 6) Next attribute increase check would have come at turn 415 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could not have safely prayed (144) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha billy2 the Tourist...