billy2, lawful male human Electric Mage -+--- |#..d# |..@# | ### [Billy2 the Charger] St5 Dx10 Co8 In13 Wi4 Ch5 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 59 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 144 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 59% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34925 Monster spawn increase reached its maximum at turn 104645 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 496664 The monster class that cannot be genocided was light The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: aether vortex (freq bonus 8) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 4) The monster species that spawned more often: barbazu (freq bonus 5) The monster species that spawned more often: thorned strider (freq bonus 8) The monster species that spawned more often: Sarina (freq bonus 6) The monster species that spawned more often: faberge sphere (freq bonus 8) The monster species that spawned more often: black stalk (freq bonus 8) The monster species that spawned more often: bright violet warp patch (freq bonus 6) The monster species that spawned more often: hummerhorn (freq bonus 4) The monster species that spawned more often: kiri mochi (freq bonus 4) The monster species that spawned more often: epidote force fungus (freq bonus 3) The monster species that spawned more often: Detective Sergeant (freq bonus 4) The monster species that spawned more often: dark troll (freq bonus 4) The monster species that spawned more often: water fungus (freq bonus 3) The monster species that spawned more often: greater mummy (freq bonus 3) The monster species that spawned more often: giant ring trove (freq bonus 3) The monster species that spawned more often: holy roller coaster (freq bonus 7) The monster species that spawned more often: funny girl (freq bonus 5) The monster species that spawned more often: Amelje's sandal (freq bonus 5) The monster species that spawned more often: Lexi's wonderfully soft sneaker (freq bonus 5) The monster species that never randomly spawned: snakeman hunter The monster species that never randomly spawned: petty brain golem The monster species that never randomly spawned: leopard frog The monster species that never randomly spawned: giant emerald dragonfly The monster species that never randomly spawned: red beetle The monster species that never randomly spawned: ethereal hound The monster species that never randomly spawned: time tempest The monster species that never randomly spawned: radiant mushroom The monster species that never randomly spawned: archangel victrebell The monster species that never randomly spawned: acidic fungus The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 15) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 6) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 30) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 18) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 12) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 4) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 5) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 5) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 5) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 11) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 2) Next attribute increase check would have come at turn 105 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...