billy2, lawful male human Electric Mage ------- |.....| |.....| +...d.. |...@.| ----.-- [Billy2 the Charger] St5 Dx9 Co10 In21 Wi9 Ch4 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 528 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 633 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 92% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 87% Potion drop chance was reduced to 89% Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27820 Monster spawn increase reached its maximum at turn 93960 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 51910 The monster class that cannot be genocided was vampire The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: tron bug (freq bonus 10) The monster species that spawned more often: blood hawk (freq bonus 4) The monster species that spawned more often: microscopic space fleet (freq bonus 8) The monster species that spawned more often: undead fighter (freq bonus 12) The monster species that spawned more often: kobold archer (freq bonus 4) The monster species that spawned more often: small generator (freq bonus 14) The monster species that spawned more often: wallaby (freq bonus 4) The monster species that spawned more often: shadow warrior (freq bonus 16) The monster species that spawned more often: blink warp patch (freq bonus 18) The monster species that spawned more often: burning trove (freq bonus 4) The monster species that spawned more often: ferrous warp patch (freq bonus 3) The monster species that spawned more often: dark shoggoth (freq bonus 5) The monster species that spawned more often: visible stalker (freq bonus 16) The monster species that spawned more often: sickness trove (freq bonus 8) The monster species that spawned more often: spirit naga (freq bonus 20) The monster species that spawned more often: platinum warp fungus (freq bonus 3) The monster species that spawned more often: unreal warp patch (freq bonus 5) The monster species that spawned more often: silver wraith (freq bonus 16) The monster species that spawned more often: lynx (freq bonus 5) The monster species that spawned more often: Victoria (freq bonus 4) The monster species that never randomly spawned: religious potato The monster species that never randomly spawned: mini gremlin The monster species that never randomly spawned: copper snake The monster species that never randomly spawned: petty nalfeshnee The monster species that never randomly spawned: ita mochi The monster species that never randomly spawned: advocate The monster species that never randomly spawned: Kumo, the demon spider The monster species that never randomly spawned: onsokumaru The monster species that never randomly spawned: trap troll The monster species that never randomly spawned: arabesque naga The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 37) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 8) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 60) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 57) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 14) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 27) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 7) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 5) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 6) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 14) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 8) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 9) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 1) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (598) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...