billy2, lawful male human Electric Mage --.- #..| #.@| #d| --- [Billy2 the Charger] St10 Dx14 Co10 In19 Wi8 Ch7 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw19(19) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 36% chance Scroll drop chance was reduced to 81% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42435 Monster spawn increase reached its maximum at turn 103095 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 65352 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: undead locksmith (freq bonus 15) The monster species that spawned more often: personalized killer tripe ration (freq bonus 3) The monster species that spawned more often: bronze dragon worm (freq bonus 2) The monster species that spawned more often: ruthless orc (freq bonus 20) The monster species that spawned more often: mist giant (freq bonus 4) The monster species that spawned more often: invisible warp patch (freq bonus 3) The monster species that spawned more often: quinon (freq bonus 3) The monster species that spawned more often: twisted sylph (freq bonus 4) The monster species that spawned more often: successful entertainer (freq bonus 6) The monster species that spawned more often: killer apple (freq bonus 6) The monster species that spawned more often: flying girl (freq bonus 8) The monster species that spawned more often: spore force fungus (freq bonus 8) The monster species that spawned more often: Jigen Daisuke (freq bonus 3) The monster species that spawned more often: mini gremlin (freq bonus 3) The monster species that spawned more often: ogre master thief (freq bonus 2) The monster species that spawned more often: serrated lance carrier (freq bonus 4) The monster species that spawned more often: freemason initiate (freq bonus 5) The monster species that spawned more often: tiferet sephirah (freq bonus 7) The monster species that spawned more often: human zombie (freq bonus 2) The monster species that spawned more often: great ogre mage (freq bonus 3) The monster species that never randomly spawned: fat lady The monster species that never randomly spawned: helpful squirrel The monster species that never randomly spawned: invisible stalk The monster species that never randomly spawned: moyatto ball The monster species that never randomly spawned: asp The monster species that never randomly spawned: weretiger The monster species that never randomly spawned: samu turret The monster species that never randomly spawned: brown mushroom patch The monster species that never randomly spawned: haunted ghost The monster species that never randomly spawned: asian hentai The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 20) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 9) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 51) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 29) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 19) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 2) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 8) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 110) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 2) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 45) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 4) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 65) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 3) Next attribute increase check would have come at turn 125 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (214) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...