billy2, lawful male human Flame Mage ---- -----...--$-- +...........| |...@.......+ ....d.......| -----...----- ---- [Billy2 the Spark] St8 Dx11 Co8 In16 Wi8 Ch8 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw19(19) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 88% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 64% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43175 Monster spawn increase reached its maximum at turn 116565 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 231110 The monster class that cannot be genocided was kobold The monster class that was spawned more often: umber hulk (freq bonus 4) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: corruptor (freq bonus 12) The monster species that spawned more often: Luisa's hugging boot (freq bonus 7) The monster species that spawned more often: creeping 42 (freq bonus 7) The monster species that spawned more often: moose (freq bonus 8) The monster species that spawned more often: silver ogre (freq bonus 7) The monster species that spawned more often: anti-undead lich (freq bonus 9) The monster species that spawned more often: sharpshooter (freq bonus 6) The monster species that spawned more often: black rogue (freq bonus 5) The monster species that spawned more often: irresistible growth (freq bonus 8) The monster species that spawned more often: fatal attraction turret (freq bonus 5) The monster species that spawned more often: adult sky dragon (freq bonus 6) The monster species that spawned more often: tuna (freq bonus 10) The monster species that spawned more often: disaffector (freq bonus 5) The monster species that spawned more often: Anti-Elbereth Operative (freq bonus 5) The monster species that spawned more often: greater balrog (freq bonus 22) The monster species that spawned more often: padawan (freq bonus 18) The monster species that spawned more often: burning clan (freq bonus 24) The monster species that spawned more often: eloi (freq bonus 8) The monster species that spawned more often: photography lady (freq bonus 11) The monster species that spawned more often: huge lizard (freq bonus 12) The monster species that never randomly spawned: silver dragon The monster species that never randomly spawned: giant pink dragonfly The monster species that never randomly spawned: bagurom The monster species that never randomly spawned: giant green ant The monster species that never randomly spawned: forsaken lady The monster species that never randomly spawned: Lilly's fleecy combat boot The monster species that never randomly spawned: black centipede The monster species that never randomly spawned: Humanoid Angel The monster species that never randomly spawned: metal statue gargoyle The monster species that never randomly spawned: big armor trove The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 8) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 17) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 24) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 6) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 10) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 21) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 8) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 5) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 11) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 4) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 7) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 8) Next attribute increase check would have come at turn 624 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (396) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 19% 300% c - detect monsters 4 divine 22% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...