billy2, lawful male human Jedi ----- |... |d.### | |@......| ------+-- [Billy2 the Youngling] St15 Dx10 Co7 In7 Wi7 Ch4 JedHumMalLaw Dlvl:1 $0 HP24(24) Pw10(10) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 146 Ring drop chance was reduced to 86% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31587 Monster spawn increase reached its maximum at turn 90217 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 308544 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: zombie bee (freq bonus 6) The monster species that spawned more often: fearsome butcher (freq bonus 3) The monster species that spawned more often: volt colony (freq bonus 4) The monster species that spawned more often: gray wolf (freq bonus 2) The monster species that spawned more often: siege beast (freq bonus 3) The monster species that spawned more often: Ludgera's sneaker (freq bonus 4) The monster species that spawned more often: prehistoric turret (freq bonus 3) The monster species that spawned more often: old plain dragon (freq bonus 8) The monster species that spawned more often: holy slayer (freq bonus 4) The monster species that spawned more often: oblivion daedra (freq bonus 5) The monster species that spawned more often: narrow vortex (freq bonus 5) The monster species that spawned more often: bright blue colony (freq bonus 11) The monster species that spawned more often: lilac colony (freq bonus 3) The monster species that spawned more often: Pete (freq bonus 5) The monster species that spawned more often: taker fungus (freq bonus 3) The monster species that spawned more often: elder stargazer (freq bonus 8) The monster species that spawned more often: serpent magus (freq bonus 6) The monster species that spawned more often: air elemental speed beholder (freq bonus 4) The monster species that spawned more often: animated bronze statue (freq bonus 16) The monster species that spawned more often: rainbow force fungus (freq bonus 12) The monster species that never randomly spawned: blood vortex The monster species that never randomly spawned: ravenous rat The monster species that never randomly spawned: ferrous light The monster species that never randomly spawned: grey wraith The monster species that never randomly spawned: ego ice devil The monster species that never randomly spawned: electro charger The monster species that never randomly spawned: raging ogre The monster species that never randomly spawned: duergar thief The monster species that never randomly spawned: red worm The monster species that never randomly spawned: lesser wall monster The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 70) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 16) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 14) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 9) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 40) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 9) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 13) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 11) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 4) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 12) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 7) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 10) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 4) Next attribute increase check would have come at turn 729 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (314) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Jedi...