billy2, lawful male human Electric Mage ------------ |..........| |......$@..| |........d.| |..........| |..........| |..........| |..........| |..........+ ---------+-- [Billy2 the Charger] St8 Dx9 Co14 In20 Wi7 Ch5 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 166 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 82% Amulet drop chance was reduced to 53% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46795 Monster spawn increase reached its maximum at turn 87875 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1606665 The monster class that cannot be genocided was grue The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: legion devil sergeant (freq bonus 6) The monster species that spawned more often: Fierna (freq bonus 4) The monster species that spawned more often: greener springy (freq bonus 3) The monster species that spawned more often: adventurous wizard (freq bonus 12) The monster species that spawned more often: leng spider (freq bonus 4) The monster species that spawned more often: hole spore (freq bonus 12) The monster species that spawned more often: phase mushroom (freq bonus 3) The monster species that spawned more often: giant bear (freq bonus 6) The monster species that spawned more often: huh what (freq bonus 6) The monster species that spawned more often: kobolt (freq bonus 4) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 2) The monster species that spawned more often: green sentai (freq bonus 3) The monster species that spawned more often: lilac warp patch (freq bonus 6) The monster species that spawned more often: petty stealer permamimic (freq bonus 2) The monster species that spawned more often: nix (freq bonus 12) The monster species that spawned more often: gore warp patch (freq bonus 3) The monster species that spawned more often: Elven Master Rogue (freq bonus 4) The monster species that spawned more often: novice nurse (freq bonus 6) The monster species that spawned more often: dwarven priest (freq bonus 12) The monster species that spawned more often: brown worm (freq bonus 8) The monster species that never randomly spawned: crunchy mold The monster species that never randomly spawned: vitality trove The monster species that never randomly spawned: centaur lord The monster species that never randomly spawned: dark young of Shub-Niggurath The monster species that never randomly spawned: purple force fungus The monster species that never randomly spawned: spirit naga The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: carver The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: rust piercer The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 5) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 16) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 13) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 17) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 7) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 3) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 7) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 35) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 16) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 11) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 96) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 15) Next attribute increase check would have come at turn 340 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (501) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...