billy2, lawful male human Valkyrie ---------------- ...............| |....f.........| ...............| |..............| |....@.......(.| --------------+- [Billy2 the Stripling] St17 Dx13 Co14 In5 Wi5 Ch6 ValHumMalLaw Dlvl:1 $0 HP22(22) Pw3(3) AC3 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Velkommen billy2, welcome to SlashEMExtended! You are a lawful male human Valkyrie. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. The kitten misses the newt. The kitten bites the newt. The newt is killed! # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 144 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 92% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16901 Monster spawn increase reached its maximum at turn 112741 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2452224 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: fearsome butcher (freq bonus 3) The monster species that spawned more often: threshold growth (freq bonus 2) The monster species that spawned more often: adult mercurial dragon (freq bonus 56) The monster species that spawned more often: crater force patch (freq bonus 12) The monster species that spawned more often: black slayer (freq bonus 6) The monster species that spawned more often: energy spore (freq bonus 6) The monster species that spawned more often: magic amazonas fish (freq bonus 4) The monster species that spawned more often: animated rotten egg (freq bonus 6) The monster species that spawned more often: greater chaos servant (freq bonus 3) The monster species that spawned more often: special water nymph (freq bonus 3) The monster species that spawned more often: blood brothers (freq bonus 3) The monster species that spawned more often: morph vortex (freq bonus 2) The monster species that spawned more often: demonic entity (freq bonus 5) The monster species that spawned more often: lava lord (freq bonus 10) The monster species that spawned more often: Nora's lovely sneaker (freq bonus 6) The monster species that spawned more often: shimmering force fungus (freq bonus 8) The monster species that spawned more often: baby sky dragon (freq bonus 4) The monster species that spawned more often: undead goldminer (freq bonus 6) The monster species that spawned more often: Jil (freq bonus 6) The monster species that spawned more often: Roxy Greta's sneaker (freq bonus 9) The monster species that never randomly spawned: dark eye The monster species that never randomly spawned: borloth The monster species that never randomly spawned: sand mite The monster species that never randomly spawned: churel The monster species that never randomly spawned: braaaaains The monster species that never randomly spawned: dark dwarven lord The monster species that never randomly spawned: brown force fungus The monster species that never randomly spawned: aurora The monster species that never randomly spawned: steel golem The monster species that never randomly spawned: baal spy The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 20) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 12) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 31) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 19) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 14) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 10) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 6) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 10) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 1) Next attribute increase check would have come at turn 680 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant Your chance to block was 26% You had 1497 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr You could not have safely prayed (227) You survived You didn't know any spells. Techniques known in the end Name Level Status weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel billy2 the Valkyrie...