billy2, lawful male human Flame Mage --.------------- |..............| |..............| |..............| ...............| |............d.| +..<.........@.| ---------------- [Billy2 the Spark] St10 Dx9 Co8 In13 Wi11 Ch4 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC7 Exp1 T11 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. You hear someone counting money. You see here a wand of fire {1}. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 62% Ring drop chance was reduced to 83% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53290 Monster spawn increase reached its maximum at turn 97460 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 340632 The monster class that cannot be genocided was lich The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: rhydon (freq bonus 20) The monster species that spawned more often: porter fire elemental (freq bonus 14) The monster species that spawned more often: umbrellarina (freq bonus 8) The monster species that spawned more often: drone spore (freq bonus 7) The monster species that spawned more often: amusing type (freq bonus 9) The monster species that spawned more often: mint giant (freq bonus 12) The monster species that spawned more often: black Angel (freq bonus 6) The monster species that spawned more often: quartz smasher (freq bonus 64) The monster species that spawned more often: cold corpse (freq bonus 6) The monster species that spawned more often: dark lancer (freq bonus 20) The monster species that spawned more often: hidden colony (freq bonus 12) The monster species that spawned more often: thick roper (freq bonus 8) The monster species that spawned more often: bronze gargoyle (freq bonus 10) The monster species that spawned more often: invisible stalk (freq bonus 6) The monster species that spawned more often: volt turret (freq bonus 6) The monster species that spawned more often: telepathic trove (freq bonus 6) The monster species that spawned more often: armadillo (freq bonus 5) The monster species that spawned more often: Dora's stinking leather boot (freq bonus 5) The monster species that spawned more often: gretinah sephirah (freq bonus 6) The monster species that spawned more often: white unicorn (freq bonus 10) The monster species that never randomly spawned: freemason councillor The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: siena sentai The monster species that never randomly spawned: giant firefly The monster species that never randomly spawned: yuki-onna The monster species that never randomly spawned: wood elf mage The monster species that never randomly spawned: hypertype The monster species that never randomly spawned: hungry stalk The monster species that never randomly spawned: file read error The monster species that never randomly spawned: elf battlemaster The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 18) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 15) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 27) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 6) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 11) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 9) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 6) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 4) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 5) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 75) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 5) Next attribute increase check would have come at turn 686 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You had 1490 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (512) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 70% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...