billy2, lawful male human Electric Mage ------- |.@...| |..d..| |$`|..| ------- [Billy2 the Charger] St4 Dx7 Co12 In13 Wi5 Ch3 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw19(19) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 61% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74360 Monster spawn increase reached its maximum at turn 104062 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2337536 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: large phasing permamimic (freq bonus 14) The monster species that spawned more often: shoggoth blob (freq bonus 7) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 14) The monster species that spawned more often: werejabberwock (freq bonus 2) The monster species that spawned more often: ten of hearts (freq bonus 2) The monster species that spawned more often: Florella (freq bonus 5) The monster species that spawned more often: Armed Kop Kchief (freq bonus 6) The monster species that spawned more often: Eddie (freq bonus 12) The monster species that spawned more often: rouge jellyfish (freq bonus 4) The monster species that spawned more often: surikus sephirah (freq bonus 5) The monster species that spawned more often: fourth-wall breaker (freq bonus 4) The monster species that spawned more often: plasma mold (freq bonus 8) The monster species that spawned more often: ring trove (freq bonus 6) The monster species that spawned more often: umbra force fungus (freq bonus 3) The monster species that spawned more often: venom grue (freq bonus 3) The monster species that spawned more often: normal dwarf (freq bonus 4) The monster species that spawned more often: giant clear ant (freq bonus 8) The monster species that spawned more often: deadly ogre (freq bonus 8) The monster species that spawned more often: hippocampus (freq bonus 3) The monster species that spawned more often: vapour denizen (freq bonus 16) The monster species that never randomly spawned: absorbing dust vortex The monster species that never randomly spawned: Black Mariah The monster species that never randomly spawned: fetish blowdart The monster species that never randomly spawned: kobold cleric The monster species that never randomly spawned: Aballino The monster species that never randomly spawned: giant red swarm ant The monster species that never randomly spawned: returned mage The monster species that never randomly spawned: picture dragon The monster species that never randomly spawned: platinum warp patch The monster species that never randomly spawned: beige patch The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 7) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 6) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 20) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 12) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 11) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 15) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 2) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 7) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 5) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 9) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 1) Next attribute increase check would have come at turn 158 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (957) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...