billy2, lawful male human Electric Mage ------- |....d| |...@.| +.....| |.....| +.°...| ------- [Billy2 the Charger] St11 Dx18 Co17 In23 Wi8 Ch7 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24084 Monster spawn increase reached its maximum at turn 54324 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 689874 The monster class that cannot be genocided was (null) The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: blue-green force fungus (freq bonus 3) The monster species that spawned more often: dweller on the threshold (freq bonus 6) The monster species that spawned more often: drug abuser (freq bonus 2) The monster species that spawned more often: high dwarven lord (freq bonus 4) The monster species that spawned more often: Carina (freq bonus 5) The monster species that spawned more often: knapsack bull (freq bonus 7) The monster species that spawned more often: telepathic trove (freq bonus 4) The monster species that spawned more often: secretary (freq bonus 2) The monster species that spawned more often: evasive jermlaine (freq bonus 6) The monster species that spawned more often: clanking chains (freq bonus 8) The monster species that spawned more often: giant white jellyfish (freq bonus 12) The monster species that spawned more often: celtic leprechaun (freq bonus 4) The monster species that spawned more often: hell temptress (freq bonus 8) The monster species that spawned more often: petty unhandled exception (freq bonus 6) The monster species that spawned more often: black wraith (freq bonus 8) The monster species that spawned more often: blue nightmare (freq bonus 3) The monster species that spawned more often: drone growth (freq bonus 4) The monster species that spawned more often: tin hen (freq bonus 3) The monster species that spawned more often: phaser warp fungus (freq bonus 4) The monster species that spawned more often: stygian rage (freq bonus 3) The monster species that never randomly spawned: dungeon fern spore The monster species that never randomly spawned: blabbering otaku The monster species that never randomly spawned: gremlin deactivator The monster species that never randomly spawned: trollor The monster species that never randomly spawned: passive ghost The monster species that never randomly spawned: COM-TO-COM 3 The monster species that never randomly spawned: goblin wizard The monster species that never randomly spawned: armed migo drone The monster species that never randomly spawned: gazing eye The monster species that never randomly spawned: storm naga hatchling The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 361) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 37) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 16) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 79) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 16) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 9) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 4) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 10) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 83) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 89) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 2) Next attribute increase check would have come at turn 932 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You were paralyzed (2) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (343) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...