billy2, lawful male human Electric Mage -+------- |.......| |.......| ....@...| |{.d....| --------- [Billy2 the Charger] St6 Dx12 Co13 In11 Wi6 Ch6 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 76% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 58% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27368 Monster spawn increase reached its maximum at turn 43080 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 602140 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: maggoty moss (freq bonus 8) The monster species that spawned more often: ossium animatum (freq bonus 6) The monster species that spawned more often: Eheieh AGLA, Prince of Void (freq bonus 6) The monster species that spawned more often: high voltage vortex (freq bonus 5) The monster species that spawned more often: Keystone Kop (freq bonus 5) The monster species that spawned more often: goat (freq bonus 4) The monster species that spawned more often: dungeon fern (freq bonus 10) The monster species that spawned more often: decayed warp patch (freq bonus 22) The monster species that spawned more often: rotten food ration (freq bonus 26) The monster species that spawned more often: greater xorn (freq bonus 3) The monster species that spawned more often: unlight turret (freq bonus 4) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 6) The monster species that spawned more often: ruby force fungus (freq bonus 3) The monster species that spawned more often: plasma colony (freq bonus 4) The monster species that spawned more often: ghostly wolf (freq bonus 6) The monster species that spawned more often: stygian doll (freq bonus 6) The monster species that spawned more often: really dangerous patch (freq bonus 4) The monster species that spawned more often: gnome guard (freq bonus 6) The monster species that spawned more often: shining piercer (freq bonus 5) The monster species that spawned more often: freemason brother (freq bonus 6) The monster species that never randomly spawned: evasive sniper The monster species that never randomly spawned: steam-powered rocket sentry The monster species that never randomly spawned: troglodyte queen The monster species that never randomly spawned: Cerberus The monster species that never randomly spawned: scroll mimic The monster species that never randomly spawned: mean troll The monster species that never randomly spawned: five of clubs The monster species that never randomly spawned: indigo mold The monster species that never randomly spawned: taker mold The monster species that never randomly spawned: acidic spore The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 60) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 152) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 28) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 34) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 38) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 7) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 6) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 9) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 79) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 4) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 69) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 2) Next attribute increase check would have come at turn 2200 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (139) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...