billy2, lawful male human Electric Mage -.-+- .@d.| |...| |.{.| ----- [Billy2 the Charger] St8 Dx6 Co9 In18 Wi9 Ch7 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw19(19) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 177 Monsters only dropped their musable items with 16% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 69% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64650 Monster spawn increase reached its maximum at turn 97154 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 663570 The monster class that cannot be genocided was mimic The monster class that was spawned more often: fungus or mold (freq bonus 8) The monster species that spawned more often: flightless shantak (freq bonus 10) The monster species that spawned more often: rubber golem (freq bonus 20) The monster species that spawned more often: inquisitor (freq bonus 26) The monster species that spawned more often: fat lady (freq bonus 20) The monster species that spawned more often: world champion (freq bonus 10) The monster species that spawned more often: cheating black light (freq bonus 20) The monster species that spawned more often: Sandra's plateau boot (freq bonus 12) The monster species that spawned more often: orc king (freq bonus 10) The monster species that spawned more often: semi-novice mindcrafter (freq bonus 9) The monster species that spawned more often: eye of the unknown god (freq bonus 11) The monster species that spawned more often: plague bat (freq bonus 9) The monster species that spawned more often: shrieker mushroom patch (freq bonus 9) The monster species that spawned more often: time warp patch (freq bonus 22) The monster species that spawned more often: tear patch (freq bonus 9) The monster species that spawned more often: balrog (freq bonus 18) The monster species that spawned more often: eye druj (freq bonus 10) The monster species that spawned more often: clay warp fungus (freq bonus 20) The monster species that spawned more often: petit mimic (freq bonus 9) The monster species that spawned more often: decomposer (freq bonus 26) The monster species that spawned more often: hostile tank (freq bonus 10) The monster species that never randomly spawned: sparkling warp patch The monster species that never randomly spawned: blinker The monster species that never randomly spawned: trelon The monster species that never randomly spawned: migo force drone The monster species that never randomly spawned: multi-hued mushroom The monster species that never randomly spawned: adult cyan dragon The monster species that never randomly spawned: zombie The monster species that never randomly spawned: blank spore The monster species that never randomly spawned: secluded force patch The monster species that never randomly spawned: fractal eye The monster class that always generated with extra speed: gnome The monster class that more likely to generate with musable stuff: blob The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 8) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 29) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 36) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 14) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 3) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 3) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 86) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 5) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 81) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 13) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: lycanthropy trap (freq bonus 1) Next attribute increase check would have come at turn 187 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...