billy2, lawful male human Electric Mage ---.- |..$| -.d@$. ----- [Billy2 the Charger] St9 Dx19 Co15 In20 Wi14 Ch12 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Autopickup: ON, for all objects. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 75% Wand drop chance was reduced to 69% Potion drop chance was reduced to 66% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28505 Monster spawn increase reached its maximum at turn 139451 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 648159 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: cockatrice (freq bonus 1) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: rogue (freq bonus 2) The monster species that spawned more often: mean-looking mercenary (freq bonus 5) The monster species that spawned more often: hole mushroom (freq bonus 6) The monster species that spawned more often: scavenger (freq bonus 4) The monster species that spawned more often: stout gelatinous cube (freq bonus 3) The monster species that spawned more often: fatal attraction turret (freq bonus 6) The monster species that spawned more often: sand fisher (freq bonus 4) The monster species that spawned more often: colbran (freq bonus 7) The monster species that spawned more often: orange force fungus (freq bonus 6) The monster species that spawned more often: pixie (freq bonus 5) The monster species that spawned more often: young adult boy (freq bonus 9) The monster species that spawned more often: radioactive jelly (freq bonus 5) The monster species that spawned more often: Julietta (freq bonus 6) The monster species that spawned more often: lethe monster (freq bonus 2) The monster species that spawned more often: Mephistopheles (freq bonus 5) The monster species that spawned more often: cyan light (freq bonus 8) The monster species that spawned more often: giant sapphire frog (freq bonus 6) The monster species that spawned more often: ancient blood dragon (freq bonus 7) The monster species that spawned more often: undead mold (freq bonus 3) The monster species that spawned more often: gremlin deathsucker (freq bonus 4) The monster species that never randomly spawned: hyper sable cat The monster species that never randomly spawned: wooden patch The monster species that never randomly spawned: elona girl The monster species that never randomly spawned: rumbler The monster species that never randomly spawned: noxious warp patch The monster species that never randomly spawned: flying caterwaul The monster species that never randomly spawned: undead locksmith The monster species that never randomly spawned: wax bee The monster species that never randomly spawned: banshee The monster species that never randomly spawned: goat of Mendes The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 9) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 11) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 92) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 11) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 7) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 18) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 3) Next attribute increase check would have come at turn 353 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (472) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...