billy2, lawful male human Electric Mage -------- |$.....| |.K....| |K..@..| ----d--- . |. |` |. --- [Billy2 the Charger] St7 Dx12 Co6 In17 Wi5 Ch7 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 423 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 53% chance Ring drop chance was reduced to 98% Wand drop chance was reduced to 95% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23747 Monster spawn increase reached its maximum at turn 47915 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4270695 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: undead altmer (freq bonus 2) The monster species that spawned more often: gemini beast (freq bonus 6) The monster species that spawned more often: dark fungus (freq bonus 4) The monster species that spawned more often: dark elven warlock (freq bonus 4) The monster species that spawned more often: polar beast (freq bonus 3) The monster species that spawned more often: thorn fungus (freq bonus 24) The monster species that spawned more often: wild boar (freq bonus 6) The monster species that spawned more often: moldy force patch (freq bonus 14) The monster species that spawned more often: chibi ninja (freq bonus 3) The monster species that spawned more often: giant lamprey (freq bonus 8) The monster species that spawned more often: xorn wizard (freq bonus 2) The monster species that spawned more often: cornuchula (freq bonus 4) The monster species that spawned more often: phase fungus (freq bonus 4) The monster species that spawned more often: ass troll (freq bonus 10) The monster species that spawned more often: acid monster (freq bonus 4) The monster species that spawned more often: psychlich (freq bonus 6) The monster species that spawned more often: petty venomous nymph (freq bonus 3) The monster species that spawned more often: giant pink mouse (freq bonus 3) The monster species that spawned more often: undead mimic (freq bonus 6) The monster species that spawned more often: shadow recluse (freq bonus 6) The monster species that never randomly spawned: trip leprechaun The monster species that never randomly spawned: dark hunter The monster species that never randomly spawned: adventurer naga The monster species that never randomly spawned: standard snake The monster species that never randomly spawned: giant spotted jellyfish The monster species that never randomly spawned: plague bug The monster species that never randomly spawned: rolling eye The monster species that never randomly spawned: ninja lord The monster species that never randomly spawned: topaz warp fungus The monster species that never randomly spawned: healing stalk The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 53) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 20) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 81) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 5) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 5) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 11) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 2) Next attribute increase check would have come at turn 380 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (504) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...