billy2, lawful male human Electric Mage --- . . . . ----.--------- .............| |..%.d.......| |...@.....{..| ---------- --- [Billy2 the Charger] St5 Dx11 Co11 In18 Wi6 Ch7 EleHumMalLaw Dlvl:1 $1 HP17(17) Pw17(17) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 46 Spellbook identification only worked 2 times out of 27 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 62% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22172 Monster spawn increase reached its maximum at turn 53166 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1956220 The monster class that cannot be genocided was worm The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: Dora's hugging boot (freq bonus 10) The monster species that spawned more often: blink mushroom (freq bonus 6) The monster species that spawned more often: half-dragon zombie (freq bonus 10) The monster species that spawned more often: blargg (freq bonus 7) The monster species that spawned more often: evil patch minotaur (freq bonus 8) The monster species that spawned more often: hostile girlfriend (freq bonus 3) The monster species that spawned more often: goblin mummy (freq bonus 14) The monster species that spawned more often: Keystone Warder (freq bonus 4) The monster species that spawned more often: young blood dragon (freq bonus 8) The monster species that spawned more often: fake colony (freq bonus 2) The monster species that spawned more often: blink (freq bonus 14) The monster species that spawned more often: siena spore (freq bonus 10) The monster species that spawned more often: powergas turret (freq bonus 8) The monster species that spawned more often: orc infantry (freq bonus 3) The monster species that spawned more often: Judge Mortis (freq bonus 28) The monster species that spawned more often: kung-fu guy (freq bonus 5) The monster species that spawned more often: great hell wyrm (freq bonus 7) The monster species that spawned more often: juggler (freq bonus 6) The monster species that spawned more often: Sandra's plateau boot (freq bonus 3) The monster species that spawned more often: baby draken (freq bonus 4) The monster species that never randomly spawned: phase colony The monster species that never randomly spawned: goddamn rusalka The monster species that never randomly spawned: very old blue dragon The monster species that never randomly spawned: aquatic elf The monster species that never randomly spawned: theme cow The monster species that never randomly spawned: abnormal patch The monster species that never randomly spawned: bearded devil The monster species that never randomly spawned: giant force bat The monster species that never randomly spawned: Alex The monster species that never randomly spawned: Warder Kriminologist The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 6) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 17) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 30) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 2) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 10) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 11) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 9) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 17) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 20) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 8) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 3) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 8) Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (192) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...