billy2, lawful male human Electric Mage -------------- |............| |.......@..[.| ..(.....d....| --+----------- [Billy2 the Charger] St5 Dx10 Co15 In20 Wi6 Ch13 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 155 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 84% Wand drop chance was reduced to 63% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 69% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22606 Monster spawn increase reached its maximum at turn 121526 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1101027 The monster class that cannot be genocided was snake The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: nightly mushroom (freq bonus 10) The monster species that spawned more often: hydra (freq bonus 14) The monster species that spawned more often: swearing nymph (freq bonus 5) The monster species that spawned more often: giant house fly (freq bonus 11) The monster species that spawned more often: petty shadow ogre (freq bonus 4) The monster species that spawned more often: dwarven brigand thief (freq bonus 4) The monster species that spawned more often: magedoom eye (freq bonus 10) The monster species that spawned more often: Kankurou Nishiyama (freq bonus 7) The monster species that spawned more often: athena protector (freq bonus 12) The monster species that spawned more often: ice wall (freq bonus 4) The monster species that spawned more often: Mister Strip-Mine (freq bonus 3) The monster species that spawned more often: ipoo (freq bonus 11) The monster species that spawned more often: full-elf ranger (freq bonus 36) The monster species that spawned more often: meanie (freq bonus 4) The monster species that spawned more often: normal turret (freq bonus 4) The monster species that spawned more often: killer chicken (freq bonus 6) The monster species that spawned more often: blue eyes white dragon (freq bonus 8) The monster species that spawned more often: blue-red force fungus (freq bonus 5) The monster species that spawned more often: half-troll (freq bonus 6) The monster species that spawned more often: Suzuki-Dogezaemon (freq bonus 4) The monster species that never randomly spawned: mana stalk The monster species that never randomly spawned: heaven smasher The monster species that never randomly spawned: ash clan The monster species that never randomly spawned: mysterious woman The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: dark shape The monster species that never randomly spawned: rock chunneler The monster species that never randomly spawned: sludge fungus The monster species that never randomly spawned: porter rock kobold The monster species that never randomly spawned: Rita The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 9) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 12) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 6) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 10) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 2) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 8) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 12) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 11) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 76) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: map trap (freq bonus 4) Next attribute increase check would have come at turn 521 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (256) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...