billy2, lawful male human Electric Mage --.-- |.d.| +.@.+ |...| ----- [Billy2 the Charger] St11 Dx14 Co14 In24 Wi9 Ch6 EleHumMalLaw Dlvl:1 $1 HP17(17) Pw19(19) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 17 Monsters only dropped their musable items with 92% chance Ring drop chance was reduced to 39% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 78% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40210 Monster spawn increase reached its maximum at turn 68049 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 489555 The monster class that cannot be genocided was dragon The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: false force patch (freq bonus 6) The monster species that spawned more often: gibbering mouther (freq bonus 12) The monster species that spawned more often: shadow gazer (freq bonus 5) The monster species that spawned more often: brown jelly (freq bonus 3) The monster species that spawned more often: locustod (freq bonus 8) The monster species that spawned more often: rutterkin (freq bonus 4) The monster species that spawned more often: ass troll (freq bonus 8) The monster species that spawned more often: forest maggot (freq bonus 4) The monster species that spawned more often: platinum warp fungus (freq bonus 9) The monster species that spawned more often: fourth-wall breaker (freq bonus 5) The monster species that spawned more often: genetic engineer (freq bonus 6) The monster species that spawned more often: topaz spore (freq bonus 8) The monster species that spawned more often: filthy street urchin (freq bonus 5) The monster species that spawned more often: petty wiper rubber (freq bonus 2) The monster species that spawned more often: silky anteater (freq bonus 3) The monster species that spawned more often: termite (freq bonus 3) The monster species that spawned more often: petty nightwing (freq bonus 12) The monster species that spawned more often: Robo-Ky (freq bonus 3) The monster species that spawned more often: eight of diamonds (freq bonus 4) The monster species that spawned more often: ravenous ant (freq bonus 3) The monster species that never randomly spawned: darker thief The monster species that never randomly spawned: gray fungus The monster species that never randomly spawned: bobcat The monster species that never randomly spawned: pupil The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: harisen The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: reddish force fungus The monster species that never randomly spawned: invisible colony The monster species that never randomly spawned: explodestool The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 14) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 23) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 8) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 2) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 4) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 11) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 6) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 58) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 20) Next attribute increase check would have come at turn 835 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...