billy2, lawful male human Electric Mage -------- +..d@..| |...k... |......| -------- [Billy2 the Charger] St11 Dx8 Co8 In13 Wi12 Ch7 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 15 Scroll drop chance was reduced to 74% Ring drop chance was reduced to 97% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35172 Monster spawn increase reached its maximum at turn 74562 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 54215 The monster class that cannot be genocided was gnome The monster class that was spawned more often: ghost (freq bonus 3) The monster species that spawned more often: golden warp patch (freq bonus 14) The monster species that spawned more often: Elke's sneaker (freq bonus 8) The monster species that spawned more often: winged black unicorn (freq bonus 10) The monster species that spawned more often: brown icky thing (freq bonus 12) The monster species that spawned more often: black raptor (freq bonus 20) The monster species that spawned more often: wood elf tracker (freq bonus 8) The monster species that spawned more often: fanatic minion (freq bonus 4) The monster species that spawned more often: nazi panther tank (freq bonus 5) The monster species that spawned more often: invincible superman (freq bonus 10) The monster species that spawned more often: skaven shaman (freq bonus 8) The monster species that spawned more often: panther man (freq bonus 7) The monster species that spawned more often: egokraken (freq bonus 10) The monster species that spawned more often: manticat (freq bonus 6) The monster species that spawned more often: tree force patch (freq bonus 5) The monster species that spawned more often: wind force fungus (freq bonus 7) The monster species that spawned more often: ugly bitch (freq bonus 10) The monster species that spawned more often: uranium imp (freq bonus 12) The monster species that spawned more often: giant group mimic (freq bonus 8) The monster species that spawned more often: green worm (freq bonus 5) The monster species that spawned more often: grimopen (freq bonus 7) The monster species that never randomly spawned: balrog captain The monster species that never randomly spawned: carrion vine The monster species that never randomly spawned: plain orc The monster species that never randomly spawned: space wasp The monster species that never randomly spawned: satanic door The monster species that never randomly spawned: siena warp fungus The monster species that never randomly spawned: voodoo fetish shaman The monster species that never randomly spawned: abyss wraith The monster species that never randomly spawned: ogre shaman The monster species that never randomly spawned: ancient red dragon The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 178) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 34) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 10) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 8) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 21) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 8) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 3) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 11) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 8) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: amnesia trap (freq bonus 2) Next attribute increase check would have come at turn 156 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (487) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...