billy2, lawful male human Electric Mage ----- -- |d@....| |.g..... |......| -------- [Billy2 the Charger] St4 Dx8 Co6 In24 Wi4 Ch5 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 194 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 64% Potion drop chance was reduced to 78% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28427 Monster spawn increase reached its maximum at turn 41521 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 257920 The monster class that cannot be genocided was dragon The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: roadblock fungus (freq bonus 16) The monster species that spawned more often: Lara (freq bonus 10) The monster species that spawned more often: digging nymph (freq bonus 8) The monster species that spawned more often: clapper snake (freq bonus 4) The monster species that spawned more often: winged black unicorn (freq bonus 4) The monster species that spawned more often: bastard ant (freq bonus 5) The monster species that spawned more often: bright violet spore (freq bonus 6) The monster species that spawned more often: steam-powered rocket sentry (freq bonus 3) The monster species that spawned more often: baby gray dragon (freq bonus 10) The monster species that spawned more often: poliwhirl (freq bonus 4) The monster species that spawned more often: dark matter fly (freq bonus 5) The monster species that spawned more often: petty white slime (freq bonus 8) The monster species that spawned more often: g:}„Ew (freq bonus 4) The monster species that spawned more often: pale mushroom (freq bonus 3) The monster species that spawned more often: Detective Kaptain (freq bonus 9) The monster species that spawned more often: juju zombi (freq bonus 3) The monster species that spawned more often: sailor (freq bonus 7) The monster species that spawned more often: speedhack horror (freq bonus 8) The monster species that spawned more often: samu turret (freq bonus 10) The monster species that spawned more often: orange hulk (freq bonus 8) The monster species that never randomly spawned: swordsman The monster species that never randomly spawned: Giulia's dancing shoe The monster species that never randomly spawned: priestess The monster species that never randomly spawned: sludge shoggoth The monster species that never randomly spawned: Sunali's hiking boot The monster species that never randomly spawned: helcungol The monster species that never randomly spawned: black lich The monster species that never randomly spawned: phasing frost giant The monster species that never randomly spawned: deep sea thieving fish The monster species that never randomly spawned: young gray dragon The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 19) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 192) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 49) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 25) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 13) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 10) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 6) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 10) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 5) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 4) Next attribute increase check would have come at turn 939 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (237) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...