billy2, lawful male human Electric Mage ---- ...#| ---....--- ..@......| ---d..##-- #...| --.- [Billy2 the Charger] St9 Dx23 Co11 In14 Wi6 Ch5 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 196 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40226 Monster spawn increase reached its maximum at turn 95766 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1322400 The monster class that cannot be genocided was mummy The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: volt force fungus (freq bonus 15) The monster species that spawned more often: demonic bladewitch (freq bonus 4) The monster species that spawned more often: karmic fungus (freq bonus 8) The monster species that spawned more often: Bundly Ann (freq bonus 8) The monster species that spawned more often: gnosis sephirah (freq bonus 4) The monster species that spawned more often: pile of roulette jetons (freq bonus 4) The monster species that spawned more often: acidic Olog-hai (freq bonus 8) The monster species that spawned more often: Yvonne (freq bonus 16) The monster species that spawned more often: blue fungus (freq bonus 6) The monster species that spawned more often: randomisator lich (freq bonus 5) The monster species that spawned more often: bloody lawyer (freq bonus 5) The monster species that spawned more often: venomous spirit (freq bonus 4) The monster species that spawned more often: desert stalk (freq bonus 6) The monster species that spawned more often: coyote (freq bonus 8) The monster species that spawned more often: petty river moccasin (freq bonus 8) The monster species that spawned more often: dark naga hatchling (freq bonus 6) The monster species that spawned more often: bright violet mushroom (freq bonus 4) The monster species that spawned more often: Bettina (freq bonus 8) The monster species that spawned more often: scrap titan (freq bonus 8) The monster species that spawned more often: quartz piercer (freq bonus 10) The monster species that never randomly spawned: mist wolf The monster species that never randomly spawned: water wolf The monster species that never randomly spawned: trap mushroom The monster species that never randomly spawned: albino mold The monster species that never randomly spawned: fucking Olog-hai The monster species that never randomly spawned: corpulent dog The monster species that never randomly spawned: defiler The monster species that never randomly spawned: chemical nymph The monster species that never randomly spawned: giant pink jellyfish The monster species that never randomly spawned: bloodshot icky thing The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 15) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 27) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 14) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 6) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 44) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 6) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 7) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 11) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 17) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 30) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 5) Next attribute increase check would have come at turn 320 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (1128) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...