billy2, lawful male human Electric Mage ---------- |@.......| |.d......| |..$.....| |........| |......... |...F....| --------+- [Billy2 the Charger] St7 Dx23 Co14 In25 Wi10 Ch10 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw19(19) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19450 Monster spawn increase reached its maximum at turn 58950 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 719940 The monster class that cannot be genocided was light The monster class that was spawned more often: rodent (freq bonus 3) The monster species that spawned more often: triceratops (freq bonus 8) The monster species that spawned more often: reloading turret (freq bonus 5) The monster species that spawned more often: crimson warp fungus (freq bonus 14) The monster species that spawned more often: stronger turret (freq bonus 8) The monster species that spawned more often: lethe spore (freq bonus 10) The monster species that spawned more often: weresmasher (freq bonus 14) The monster species that spawned more often: fiery nymph (freq bonus 5) The monster species that spawned more often: golden warp patch (freq bonus 10) The monster species that spawned more often: artillery dragon (freq bonus 14) The monster species that spawned more often: werenymph (freq bonus 18) The monster species that spawned more often: flying lemure (freq bonus 4) The monster species that spawned more often: changed (freq bonus 33) The monster species that spawned more often: stitched abomination (freq bonus 28) The monster species that spawned more often: decayed patch (freq bonus 12) The monster species that spawned more often: Shaqtari (freq bonus 5) The monster species that spawned more often: thorned hulk (freq bonus 9) The monster species that spawned more often: hammer of the underworld (freq bonus 7) The monster species that spawned more often: silly nymph (freq bonus 16) The monster species that spawned more often: slimebeth (freq bonus 10) The monster species that spawned more often: lightning bug (freq bonus 5) The monster species that never randomly spawned: Elena's plateau boot The monster species that never randomly spawned: premonition The monster species that never randomly spawned: minotaur The monster species that never randomly spawned: onanocter 6f The monster species that never randomly spawned: ultramarine mushroom The monster species that never randomly spawned: Maugneshnaagar The monster species that never randomly spawned: giant yellow locust The monster species that never randomly spawned: very long roper The monster species that never randomly spawned: arcane butcher The monster species that never randomly spawned: sly water nymph The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 3) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 18) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 27) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 4) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 10) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 9) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 15) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 3) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 3) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 6) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 13) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 3) Next attribute increase check would have come at turn 196 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (477) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...