billy2, lawful male human Electric Mage ---- |.@d |.... .?..... |.:.....| --------- [Billy2 the Charger] St4 Dx12 Co18 In11 Wi7 Ch5 EleHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 76% Wand drop chance was reduced to 76% Potion drop chance was reduced to 56% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 26569 Monster spawn increase reached its maximum at turn 79739 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 105030 The monster class that cannot be genocided was dragon The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: otaku (freq bonus 3) The monster species that spawned more often: baal subject mummy (freq bonus 12) The monster species that spawned more often: kite dragon (freq bonus 5) The monster species that spawned more often: village idiot (freq bonus 4) The monster species that spawned more often: volt fungus (freq bonus 6) The monster species that spawned more often: gray fungus (freq bonus 20) The monster species that spawned more often: cursing orb (freq bonus 5) The monster species that spawned more often: large spawn mimic (freq bonus 12) The monster species that spawned more often: beige unicorn (freq bonus 12) The monster species that spawned more often: phaser warp patch (freq bonus 4) The monster species that spawned more often: officer (freq bonus 5) The monster species that spawned more often: athena chessman (freq bonus 10) The monster species that spawned more often: chemical nymph (freq bonus 36) The monster species that spawned more often: holy fishing rod (freq bonus 16) The monster species that spawned more often: chaos plague bearer (freq bonus 5) The monster species that spawned more often: Emperor Nero (freq bonus 12) The monster species that spawned more often: raichu (freq bonus 6) The monster species that spawned more often: fortress master (freq bonus 6) The monster species that spawned more often: draugr deathlord (freq bonus 10) The monster species that spawned more often: lictor (freq bonus 12) The monster species that never randomly spawned: The Invisible Man The monster species that never randomly spawned: foxfire The monster species that never randomly spawned: counselor The monster species that never randomly spawned: clear mushroom patch The monster species that never randomly spawned: vampiric amazonas fish The monster species that never randomly spawned: abra The monster species that never randomly spawned: Weitzer The monster species that never randomly spawned: crazy devil The monster species that never randomly spawned: nasty force patch The monster species that never randomly spawned: imba water elemental The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 30) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 23) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 6) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 5) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 9) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 7) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 2) Next attribute increase check would have come at turn 977 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (190) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...