billy2, lawful male human Flame Mage ---------.-- |..........| |..........# |.......d..# |........@.# |..........# ...Z ------------ ---- [Billy2 the Spark] St9 Dx18 Co18 In22 Wi12 Ch11 FlaHumMalLaw Dlvl:1 $1 HP17(17) Pw19(19) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 15 Wand drop chance was reduced to 92% Amulet drop chance was reduced to 50% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36310 Monster spawn increase reached its maximum at turn 74147 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2238808 The monster class that cannot be genocided was cat or other feline Today, this monster class was always generated invisible: quadruped The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: Green Envy (freq bonus 2) The monster species that spawned more often: sub-gnome (freq bonus 4) The monster species that spawned more often: courier (freq bonus 4) The monster species that spawned more often: pile of creeping gold coins (freq bonus 9) The monster species that spawned more often: Greta (freq bonus 7) The monster species that spawned more often: jikiniki (freq bonus 16) The monster species that spawned more often: farting woman (freq bonus 12) The monster species that spawned more often: lynx (freq bonus 7) The monster species that spawned more often: ant general (freq bonus 6) The monster species that spawned more often: undead amazon (freq bonus 6) The monster species that spawned more often: rowdy dog (freq bonus 3) The monster species that spawned more often: skeletal warrior (freq bonus 4) The monster species that spawned more often: luminous cloud (freq bonus 4) The monster species that spawned more often: mithril smasher (freq bonus 3) The monster species that spawned more often: petrography horror (freq bonus 8) The monster species that spawned more often: blood clan (freq bonus 2) The monster species that spawned more often: giant gold ant (freq bonus 8) The monster species that spawned more often: manga lady (freq bonus 2) The monster species that spawned more often: unreal stalk (freq bonus 8) The monster species that spawned more often: translucent mushroom (freq bonus 8) The monster species that never randomly spawned: hezrou The monster species that never randomly spawned: drain turret The monster species that never randomly spawned: merciless eel The monster species that never randomly spawned: very old psychic dragon The monster species that never randomly spawned: lygrog The monster species that never randomly spawned: large spellbook trove The monster species that never randomly spawned: azure draconian The monster species that never randomly spawned: secluded fungus The monster species that never randomly spawned: real fumblebee The monster species that never randomly spawned: swamp centaur The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 13) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 14) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 33) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 10) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 2) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 2) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 37) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 1) Next attribute increase check would have come at turn 1177 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (448) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - detect monsters 4 divine 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...