billy2, lawful male human Flame Mage ------------ +....$.....| |...@......| |...d...k..| |..........| ------+----- [Billy2 the Spark] St11 Dx12 Co13 In25 Wi7 Ch6 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC7 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. What do you want to read? [eg-o or ?*] As you read the scroll, it disappears. The floor crackles with ice! # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 73% Wand drop chance was reduced to 63% Amulet drop chance was reduced to 27% Concealing monsters were spawned underneath items 79% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35595 Monster spawn increase reached its maximum at turn 62332 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1201412 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: vortex (freq bonus 3) The monster species that spawned more often: agent black spore (freq bonus 18) The monster species that spawned more often: Patricia's worn-out sneaker (freq bonus 8) The monster species that spawned more often: quantum mechanic (freq bonus 4) The monster species that spawned more often: concrete ogre (freq bonus 14) The monster species that spawned more often: porter cursed fungus (freq bonus 5) The monster species that spawned more often: power trove (freq bonus 8) The monster species that spawned more often: a-type (freq bonus 5) The monster species that spawned more often: Officer Kchief (freq bonus 6) The monster species that spawned more often: arabesque naga (freq bonus 7) The monster species that spawned more often: creeper (freq bonus 24) The monster species that spawned more often: real venom monster (freq bonus 7) The monster species that spawned more often: blazing fern (freq bonus 5) The monster species that spawned more often: undead bully (freq bonus 4) The monster species that spawned more often: silver patch (freq bonus 22) The monster species that spawned more often: totally bad warp fungus (freq bonus 7) The monster species that spawned more often: kitsune (freq bonus 16) The monster species that spawned more often: dark warp fungus (freq bonus 12) The monster species that spawned more often: anguish worm (freq bonus 8) The monster species that spawned more often: icon of sin (freq bonus 36) The monster species that spawned more often: Fuma Monou, Dragon of Earth (freq bonus 10) The monster species that never randomly spawned: psychic The monster species that never randomly spawned: web turret The monster species that never randomly spawned: skeleton troll The monster species that never randomly spawned: porter elf The monster species that never randomly spawned: flying asshole The monster species that never randomly spawned: evil mage The monster species that never randomly spawned: sprow The monster species that never randomly spawned: The Terrible Old Man The monster species that never randomly spawned: imp The monster species that never randomly spawned: %s secret car The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 57) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 20) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 27) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 12) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 42) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 31) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 46) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 8) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 17) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 10) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 5) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 2) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 81) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 1) Next attribute increase check would have come at turn 417 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You had 1499 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (61) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - detect monsters 4 divine 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...