billy2, lawful male human Flame Mage --- .@d --- [Billy2 the Spark] St8 Dx16 Co14 In19 Wi5 Ch7 FlaHumMalLaw Dlvl:4 $0 HP17(17) Pw17(17) AC5 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. What do you want to read? [eg-o or ?*] As you read the scroll, it disappears. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 42 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 111 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 94% Potion drop chance was reduced to 85% Monster death drops spawned with only 79% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9385 Monster spawn increase reached its maximum at turn 55275 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 116975 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: steamy rot monster (freq bonus 5) The monster species that spawned more often: dwarven master thief (freq bonus 2) The monster species that spawned more often: gray colony (freq bonus 3) The monster species that spawned more often: mirror warp fungus (freq bonus 2) The monster species that spawned more often: humanoid devil (freq bonus 10) The monster species that spawned more often: fire bird (freq bonus 10) The monster species that spawned more often: reddish colony (freq bonus 4) The monster species that spawned more often: pain master (freq bonus 6) The monster species that spawned more often: lilac growth (freq bonus 24) The monster species that spawned more often: absent stalk (freq bonus 8) The monster species that spawned more often: unreal growth (freq bonus 10) The monster species that spawned more often: grey snake (freq bonus 4) The monster species that spawned more often: buckyball (freq bonus 6) The monster species that spawned more often: undead stalk (freq bonus 24) The monster species that spawned more often: undead arena rubber (freq bonus 4) The monster species that spawned more often: afrit (freq bonus 3) The monster species that spawned more often: crimson force fungus (freq bonus 4) The monster species that spawned more often: reanimated horde (freq bonus 12) The monster species that spawned more often: snake sniper (freq bonus 3) The monster species that spawned more often: umbra fungus (freq bonus 8) The monster species that never randomly spawned: blue-red stalk The monster species that never randomly spawned: sloppy force patch The monster species that never randomly spawned: Johanetta The monster species that never randomly spawned: flayer The monster species that never randomly spawned: magic growth The monster species that never randomly spawned: killertrice The monster species that never randomly spawned: Boris The monster species that never randomly spawned: jumping eel The monster species that never randomly spawned: vampire shadowcloak The monster species that never randomly spawned: green giant The monster class that more likely to generate with musable stuff: cat or other feline The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 218) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 19) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 29) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 21) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 4) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 10) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 6) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 16) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 60) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 5) Next attribute increase check would have come at turn 2110 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You had 1499 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (82) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...