billy2, lawful male human Flame Mage ---------- |........| |$.......| |........| +d@..P...| ------ --- [Billy2 the Spark] St13 Dx14 Co20 In22 Wi9 Ch12 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. What do you want to read? [eg-o or ?*] As you read the scroll, it disappears. This is a secure identify scroll. What do you want to secure identify? [a-o or ?*] Never mind. A feeling of loss comes over you. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 72% Amulet drop chance was reduced to 68% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25010 Monster spawn increase reached its maximum at turn 56855 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 277120 The monster class that cannot be genocided was major demon The monster class that was spawned more often: wall monster (freq bonus 1) The monster color that was spawned more often: bright cyan (freq bonus 1) The monster species that spawned more often: murderer (freq bonus 14) The monster species that spawned more often: recluse spider (freq bonus 4) The monster species that spawned more often: radiant mold (freq bonus 6) The monster species that spawned more often: wall dweller (freq bonus 3) The monster species that spawned more often: adult lady (freq bonus 6) The monster species that spawned more often: opal force patch (freq bonus 2) The monster species that spawned more often: cleaved zombie (freq bonus 9) The monster species that spawned more often: poison lich (freq bonus 6) The monster species that spawned more often: unknown escalation rubber (freq bonus 3) The monster species that spawned more often: tree mushroom (freq bonus 3) The monster species that spawned more often: secluded patch (freq bonus 4) The monster species that spawned more often: thrush (freq bonus 6) The monster species that spawned more often: fungoid growth (freq bonus 12) The monster species that spawned more often: alothere (freq bonus 5) The monster species that spawned more often: knight of the swan (freq bonus 3) The monster species that spawned more often: leprelich (freq bonus 6) The monster species that spawned more often: wonderful lady (freq bonus 3) The monster species that spawned more often: Ford Perfect (freq bonus 4) The monster species that spawned more often: deer stomach criminal (freq bonus 6) The monster species that spawned more often: bash ogre lord (freq bonus 2) The monster species that never randomly spawned: blabbering otaku The monster species that never randomly spawned: inertia patch The monster species that never randomly spawned: cursed grue The monster species that never randomly spawned: false fungus The monster species that never randomly spawned: tree warp fungus The monster species that never randomly spawned: sea dolphin The monster species that never randomly spawned: death turret The monster species that never randomly spawned: giant crab The monster species that never randomly spawned: ultramarine warp fungus The monster species that never randomly spawned: Anastasia the Sweet Blonde The monster class that more likely to generate with musable stuff: vortex The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 13) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 9) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 12) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 26) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 12) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 6) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 10) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 7) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 94) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 4) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 2) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 11) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 36) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 3) Next attribute increase check would have come at turn 1663 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You had 1499 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (328) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (21 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...