billy2, lawful male human Flame Mage ---- |..# |..#. |...# .d@.# ----- [Billy2 the Spark] St6 Dx10 Co8 In13 Wi7 Ch7 FlaHumMalLaw Dlvl:1 $0 HP12(17) Pw19(19) AC7 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. What do you want to drink? [d or ?*] Yecch! This stuff tastes like poison. You feel very sick. You lose Constitution [-5 -> 12] # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18310 Monster spawn increase reached its maximum at turn 49897 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1212315 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: karmic patch (freq bonus 7) The monster species that spawned more often: team bullies (freq bonus 5) The monster species that spawned more often: wood spider (freq bonus 12) The monster species that spawned more often: undead arena rubber (freq bonus 11) The monster species that spawned more often: Yumi Saotome (freq bonus 8) The monster species that spawned more often: plasma monster (freq bonus 10) The monster species that spawned more often: ice animal (freq bonus 16) The monster species that spawned more often: chaos plague bearer (freq bonus 6) The monster species that spawned more often: rabid bull (freq bonus 6) The monster species that spawned more often: doda (freq bonus 10) The monster species that spawned more often: gnomelin (freq bonus 12) The monster species that spawned more often: undead gamer (freq bonus 10) The monster species that spawned more often: amusing type (freq bonus 5) The monster species that spawned more often: strip mine (freq bonus 8) The monster species that spawned more often: animated hourglass (freq bonus 5) The monster species that spawned more often: trollor (freq bonus 3) The monster species that spawned more often: young adult silver dragon (freq bonus 4) The monster species that spawned more often: decayed colony (freq bonus 3) The monster species that spawned more often: slow crow (freq bonus 22) The monster species that spawned more often: northerner (freq bonus 12) The monster species that never randomly spawned: Racemicron, Prince of Acid and Melting The monster species that never randomly spawned: memory moss The monster species that never randomly spawned: nightwalker The monster species that never randomly spawned: writhing mass of primal chaos The monster species that never randomly spawned: Policeman Kchief The monster species that never randomly spawned: valley giant The monster species that never randomly spawned: vampire lich The monster species that never randomly spawned: sloppy force patch The monster species that never randomly spawned: black ants of Timothy Thummel The monster species that never randomly spawned: bigfoot The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 14) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 9) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 20) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 38) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 18) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 9) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 8) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 12) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 21) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 47) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 4) Next attribute increase check would have come at turn 421 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was -1 You were fire resistant You had 1499 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (422) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 70% 300% c - detect monsters 4 divine 72% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...