billy2, lawful male human Flame Mage --.-.---- |.......+ |..$....| |@....... |d...{..| |.......| --------- [Billy2 the Spark] St6 Dx14 Co14 In23 Wi12 Ch6 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 174 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15133 Monster spawn increase reached its maximum at turn 38266 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 460575 The monster class that cannot be genocided was major demon The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: lead statue (freq bonus 4) The monster species that spawned more often: cursed sword (freq bonus 10) The monster species that spawned more often: camper asshole (freq bonus 5) The monster species that spawned more often: Grahw (freq bonus 5) The monster species that spawned more often: wolfhound of flora (freq bonus 3) The monster species that spawned more often: fire rogue (freq bonus 10) The monster species that spawned more often: maia fighter (freq bonus 4) The monster species that spawned more often: radiant patch (freq bonus 4) The monster species that spawned more often: Larry (freq bonus 4) The monster species that spawned more often: stone colony (freq bonus 4) The monster species that spawned more often: fiend orc (freq bonus 6) The monster species that spawned more often: echidna (freq bonus 8) The monster species that spawned more often: Policeman Kchief (freq bonus 6) The monster species that spawned more often: steam-powered missile sentry (freq bonus 6) The monster species that spawned more often: sarnrog (freq bonus 6) The monster species that spawned more often: Laura's cuddly sneaker (freq bonus 8) The monster species that spawned more often: Nadine (freq bonus 24) The monster species that spawned more often: covetous Uruk-hai (freq bonus 7) The monster species that spawned more often: ferrous warp fungus (freq bonus 8) The monster species that spawned more often: poison eye (freq bonus 7) The monster species that never randomly spawned: spike warp fungus The monster species that never randomly spawned: nasty spined devil The monster species that never randomly spawned: werepiranha The monster species that never randomly spawned: ruby dragon The monster species that never randomly spawned: taker fungus The monster species that never randomly spawned: aoa droplet The monster species that never randomly spawned: ore slime The monster species that never randomly spawned: onanocter 3c The monster species that never randomly spawned: fire wing The monster species that never randomly spawned: ice elemental The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 19) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 28) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 52) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 8) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 42) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 10) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 2) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 9) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 46) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 2) Next attribute increase check would have come at turn 743 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (323) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...