billy2, lawful male human Flame Mage ------- ...$..| |..d..| +.q@..+ ------- [Billy2 the Spark] St3 Dx8 Co7 In10 Wi6 Ch9 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw19(19) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 662 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 86% chance Amulet drop chance was reduced to 32% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63590 Monster spawn increase reached its maximum at turn 113710 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3057243 The monster class that cannot be genocided was kobold The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: Axel (freq bonus 2) The monster species that spawned more often: rubber chicken (freq bonus 12) The monster species that spawned more often: evasive vampire (freq bonus 6) The monster species that spawned more often: plague poppy (freq bonus 8) The monster species that spawned more often: striped spider (freq bonus 7) The monster species that spawned more often: Vera's ice-cold sneaker (freq bonus 2) The monster species that spawned more often: plasma mushroom (freq bonus 5) The monster species that spawned more often: blue spore (freq bonus 3) The monster species that spawned more often: bonus mana trove (freq bonus 6) The monster species that spawned more often: nasty fungus (freq bonus 12) The monster species that spawned more often: platinum stalk (freq bonus 12) The monster species that spawned more often: corrupted shambler (freq bonus 8) The monster species that spawned more often: Baalzeguy (freq bonus 4) The monster species that spawned more often: drugged girl (freq bonus 3) The monster species that spawned more often: gnome rogue (freq bonus 3) The monster species that spawned more often: Tulzscha, the Green Flame (freq bonus 3) The monster species that spawned more often: white jelly (freq bonus 6) The monster species that spawned more often: steamy rot monster (freq bonus 6) The monster species that spawned more often: crush beast (freq bonus 8) The monster species that spawned more often: unreal warp fungus (freq bonus 4) The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: purple warp fungus The monster species that never randomly spawned: gelatinous glob The monster species that never randomly spawned: dark gray warp patch The monster species that never randomly spawned: turkish lady The monster species that never randomly spawned: wild woman The monster species that never randomly spawned: slow spore The monster species that never randomly spawned: sokosolver The monster species that never randomly spawned: bullywug shaman The monster species that never randomly spawned: dwarven elite guardian The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 6) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 6) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 16) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 6) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 3) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 4) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 14) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 52) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 69) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 1) Next attribute increase check would have come at turn 466 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (404) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 90% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...