billy2, lawful male human Flame Mage ----------------- ----- % [ !% ( |............)I)| |...| % $[()%[ ( % -.%..---...)I.I.---.|.| %$ $ /$ % % ! ..---- .....^@....|-- % )! % !%%[ $[ .....------- ) [! % % /--- [ ) [%?% ( $$%) $ ? % [ ( %% [/([%? ? $ /%? [ ? / $ % % /)) % % % % ) [[$ ( [ ) ? % % % ( )%$[ % % [[ ! *( [ ! [ [([[ + ? =+ $ )? [ [ )% % $ [[[ % % % $ % ! ! /% %/ %% % % [Billy2 the Broiler] St3 Dx15 Co20 In23 Wi7 Ch9 FlaHumMalLaw Min:4 $0 HP0(145) Pw86(91) AC5 Exp9 T2560 Lev Bli Latest messages The arrow misses. It bites you! (4x) You can move again. In what direction? [47896321><] You float in the opposite direction. Ouch! The arrow misses. It bites you! (2x) Its bite was poisoned! You hear the howling of the CwnAnnwn... You can move again. Unknown command '^J'. (3x) In what direction? [47896321><] You float in the opposite direction. Ouch! The arrow hits it. It bites you! (2x) Its bite was poisoned! It bites you! You die... Your inventory Amulets I - an uncursed amulet of unchanging Weapons V - 7 uncursed +0 arrows (in quiver) X - an uncursed +1 bow Armor b - an uncursed +0 studded leather armor (being worn) Q - an uncursed +0 enchanted (of levitation) pair of gnomish boots (being worn) R - an uncursed +0 pair of iron shoes Comestibles c - 2 uncursed food rations l - an uncursed fortune cookie m - an uncursed tin of spinach q - an uncursed tripe ration t - 5 uncursed carrots G - an uncursed cream pie K - 2 uncursed oranges O - an uncursed tin of petit mimic meat Scrolls J - 3 uncursed scrolls of healing Potions C - an uncursed potion of monster detection Rings g - an uncursed ring of slow digestion r - an uncursed +4 ring of gain constitution Wands d - an uncursed wand of teleportation (0:0) f - an uncursed wand of fire (0:0) v - an uncursed wand of speed monster (0:0) w - an uncursed wand of polymorph (0:-1) F - an uncursed wand of healing (0:1) P - an uncursed wand of acquirement (0:0) Y - an uncursed wand of healing (0:0) Tools k - an uncursed blindfold o - an uncursed large box A - an uncursed bottle S - a blessed tin whistle Gems z - 2 uncursed +0 worthless pieces of blue glass Contents of the large box: an uncursed +0 pair of gnomish boots an uncursed +0 gnomish helm an uncursed +0 cloak of invisibility an uncursed +0 elven cloak 54 gold pieces an uncursed spellbook of remove curse (3:5) a blessed spellbook of wizard lock (4:4) an uncursed spellbook of endure cold (0:5) an uncursed spellbook of protection (0:5) a blessed spellbook of light (0:4) a blessed spellbook of fireball (0:1) a blessed spellbook of flame sphere (6:2) an uncursed scroll of cure 3 uncursed scrolls of phase door 5 uncursed scrolls of mana an uncursed scroll of blank paper Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 93% Monster death drops spawned with only 92% chance Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 39302 Monster spawn increase reached its maximum at turn 71600 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2929514 The monster class that cannot be genocided was turret The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: teal colony (freq bonus 10) The monster species that spawned more often: ivory draconian (freq bonus 5) The monster species that spawned more often: rusty coins (freq bonus 5) The monster species that spawned more often: magic warp fungus (freq bonus 12) The monster species that spawned more often: larva imp (freq bonus 5) The monster species that spawned more often: centaur lord (freq bonus 6) The monster species that spawned more often: confusing turret (freq bonus 8) The monster species that spawned more often: multicolor grue (freq bonus 8) The monster species that spawned more often: pope (freq bonus 4) The monster species that spawned more often: gravity chicken (freq bonus 3) The monster species that spawned more often: soft warp fungus (freq bonus 4) The monster species that spawned more often: jumping school eel (freq bonus 5) The monster species that spawned more often: Sueschen's feminine sandal (freq bonus 8) The monster species that spawned more often: Nataliya (freq bonus 2) The monster species that spawned more often: waived potato (freq bonus 16) The monster species that spawned more often: undead valkyrie (freq bonus 8) The monster species that spawned more often: blue eyes white dragon (freq bonus 2) The monster species that spawned more often: eleven-headed hydra (freq bonus 3) The monster species that spawned more often: sticky mold (freq bonus 6) The monster species that spawned more often: ice bug (freq bonus 10) The monster species that never randomly spawned: yakuza member The monster species that never randomly spawned: pustulent growth The monster species that never randomly spawned: naiad The monster species that never randomly spawned: reaper patch The monster species that never randomly spawned: Antimatter Kchief The monster species that never randomly spawned: virus The monster species that never randomly spawned: Cthulhu The monster species that never randomly spawned: ethereal dragon The monster species that never randomly spawned: tu-tara edgecutter The monster species that never randomly spawned: very old white dragon The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 3) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 3) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 33) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 12) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 8) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 2) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: status trap (freq bonus 4) Next attribute increase check would have come at turn 2952 Strength training was 50 Dexterity training was 33 Wisdom training was 40 Constitution training was 17 You were fire resistant You were paralyzed (-1) You were blinded (239) You had 889 points of nutrition remaining You were levitating (54) You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could have safely prayed (72) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 75% b - fireball 4 matter 0% 365% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) Vanquished creatures a worker ant 6 jackals a xof a stoat a large death dog a hell hound pup a hidden gas spore a floating eye (2 created) a porter floating eye a wimp a force dwarf a porter flying dwarf a dwarf lord mutant a homunculus 0 dretches (1 created) a kobold (3 created) a training kobold 4 butchers (5 created) 2 kobold lords (4 created) a special kobold lord a little leprechaun a petit permamimic a goblin (2 created) 0 low snotlings (1 created) a hill orc 0 evasive hill orcs (1 created) 0 porter Mordor orcs (1 created) 2 sewer rats an evasive sewer rat a giant field mouse 3 cave spiders 0 spiderlings (1 created) 0 grey centipedes (1 created) 0 maggots (1 created) 2 natural bugs a melee bug 2 microscopic space fleets 0 faerie lights (1 created) a white light 0 large bats (1 created) 0 vampire bats (3 created) 0 emus (1 created) 0 lichens (1 created) a spore lichen 2 immobile molds (1 created) 5 golden stalks (2 created) 0 green fungi (1 created) 0 green mushrooms (1 created) 0 red spores (1 created) 0 porter slow fungi (1 created) 5 gnomes a panotty 3 intermediate gnomes a gnome lord 2 gnomish wizards 2 kestrels a Warder Kaptain 2 Undead Kaptains Njusha (0 times) 0 nether liches (2 created) 0 real nether liches (1 created) 0 baby liches (1 created) 0 mummies (6 created) 0 newt mummies (1 created) a kobold mummy (3 created) a gnome mummy (4 created) 0 monkey mummies (1 created) 0 kappa mummies (1 created) 0 orc mummies (2 created) 0 dwarf mummies (5 created) 0 elf mummies (2 created) 0 human mummies (3 created) 0 ogre mummies (2 created) 0 ego-troll mummies (1 created) 0 mini vampires (1 created) 0 Fanny's velcro sneakers (1 created) a vogon 0 barrow wights (8 created) 0 hidden barrow wights (4 created) 0 wraiths (4 created) 0 human wraiths (1 created) an ape a kobold zombie (9 created) 0 ossium animatums (3 created) 0 controllers (2 created) 3 gnome zombies (9 created) 0 gecko zombies (1 created) 0 tasloi zombies (1 created) 0 crawling claws (1 created) 0 archers (1 created) 0 orc zombies (6 created) 0 dwarf zombies (3 created) a zombie 0 ghouls (1 created) 0 crypt creeps (1 created) a tomb looter a human adventurer a mugger (2 created) a tourist (0 created) 0 item masters (6 created) 0 shopkeepers (1 created) 0 aligned priests (1 created) 0 Ruth's sneakers (1 created) 0 mana stealers (11 created) a small boo (10 created) 0 shadows (7 created) 0 chaser shadows (4 created) 0 material shadows (1 created) 0 garos (1 created) 0 phantom ghosts (2 created) 0 green glutton ghosts (2 created) 0 child spirits (2 created) 0 haunted ghosts (1 created) 3 ghosts (6 created) 0 tortoises (5 created) a hata-hata 0 hata-matas (1 created) 0 jellyfish (7 created) 0 tuna (1 created) 0 thick jellyfish (4 created) 0 babelfish (3 created) 0 winged eels (1 created) 0 swordfish (1 created) 0 tentacled mermaids (1 created) a twen (2 created) 4 iguanas 0 lizards (1 created) a floor grue 0 novice dark walls (1 created) a small turret (2 created) a food trove 0 shock troves (1 created) a sleep trove 97 creatures vanquished. 286 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 157 times You killed 78 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (62 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (177 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (24 of 160) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (92 of 160) Goodbye billy2 the Flame Mage... You died in The Gnomish Mines on dungeon level 4 with 11857 points, and 54 pieces of gold, after 2560 moves. Killer: a monster (vampire bat), while moving through the air You were level 9 with a maximum of 145 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 3 2061539 Janszobar-Wiz-Gno-Mal-Neu was poisoned in The Dungeons of Doom on level 16 [max 25]. Poisoned by a rusalka. 277 [277] 89 12000 Andy-Lad-Nav-Mal-Law escaped the dungeon [max level 1]. 13 [13] 90 11947 Janszobar-Wiz-Gno-Mal-Neu turned to stone in The Gnomish Mines on level 6. Petrified by a wand of stoning. 119 [119] *91 11857 billy2-Fla-Hum-Mal-Law died in The Gnomish Mines on * level 4. Killed by a monster (vampire bat), while moving through the air. - [145] 92 11758 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in The Dungeons of Doom on level 4. Petrified by an a petrification scroll. 115 [115] 93 11698 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (space monkey), while reading a cursed book. - [128]