billy2, lawful male human Flame Mage ----------- |.........| |.........| |@......... |.d.......| ----.------ [Billy2 the Spark] St15 Dx9 Co13 In18 Wi4 Ch6 FlaHumMalLaw Dlvl:1 $0 HP17(17) Pw17(17) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male human Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57600 Monster spawn increase reached its maximum at turn 71150 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 251896 The monster class that cannot be genocided was (null) The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: wooden patch (freq bonus 12) The monster species that spawned more often: Elif's sneaker (freq bonus 4) The monster species that spawned more often: lavender fungus (freq bonus 8) The monster species that spawned more often: siena mushroom (freq bonus 10) The monster species that spawned more often: gnome paladin (freq bonus 7) The monster species that spawned more often: Hermione Granger (freq bonus 4) The monster species that spawned more often: Maria (freq bonus 4) The monster species that spawned more often: blue jelly (freq bonus 12) The monster species that spawned more often: Lars the Schizophrenic (freq bonus 8) The monster species that spawned more often: giant mind flayer (freq bonus 18) The monster species that spawned more often: Janina's combat boot (freq bonus 12) The monster species that spawned more often: animator (freq bonus 6) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 8) The monster species that spawned more often: chickatrice (freq bonus 3) The monster species that spawned more often: tiferet sephirah (freq bonus 3) The monster species that spawned more often: owlbear (freq bonus 8) The monster species that spawned more often: argonaut (freq bonus 8) The monster species that spawned more often: adult golden dragon (freq bonus 5) The monster species that spawned more often: shimmering spore (freq bonus 3) The monster species that spawned more often: banshee (freq bonus 3) The monster species that never randomly spawned: petty giant boar The monster species that never randomly spawned: undead dunmer The monster species that never randomly spawned: gnoll ghoul The monster species that never randomly spawned: picture dragon The monster species that never randomly spawned: Ape Head The monster species that never randomly spawned: brown fungus The monster species that never randomly spawned: twelve-headed hydra The monster species that never randomly spawned: ill force fungus The monster species that never randomly spawned: hole spore The monster species that never randomly spawned: Racemicron, Prince of Acid and Melting The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 28) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 34) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 19) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 4) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 34) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 3) Next attribute increase check would have come at turn 275 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (948) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...